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Play Observation

Edge

|

August 2019

No Code’s wildly ambitious follow-up to the eerie Stories Untold casts you as an AI that feels as flawed as a human.

Play Observation

The game’s elevator pitch is essentially 2001: A Space Odyssey, but from the perspective of HAL – and while Observation doesn’t quite match up to Stanley Kubrick’s masterpiece, your role here is similarly, fascinatingly ambiguous. At various points during this gripping narrative adventure your actions will leave you feeling squirmingly uneasy. Are you really doing the right thing? Can it can be justified by the fact that you’re playing a computer? All the while, you have the shivering sense that at least one of Asimov’s laws will be broken by the end credits.

It spins an absorbing sci-fi yarn that’s been carefully constructed around a series of surprises that shouldn’t be spoiled. Suffice it to say you’re on a low-orbit space station, wherein medic Emma Fisher is going through her routines; as the ship’s AI, SAM, you help out, interfacing with pressure modules, resetting hull contacts, running network diagnostics and the like. Suddenly there’s an incident, and Emma and SAM end up, well, somewhere unexpected. Your goal is to pool resources, human effort combining with artificial intelligence to figure out what not on Earth is going on.

As such, it plays out as a kind of singleplayer co-op game, or an escort mission where your partner has a brain for once. On more than one occasion we’re reminded of Metroid: through Emma, via interfacing with different systems, obtaining new protocols and combining data within his memory banks, SAM’s abilities steadily improve. Soon, you’re no longer limited to flicking between camera feeds – which can be zoomed and panned, letting you pair with laptops to download audio logs and documents – as you steer a floating sphere around the station.

MEER VERHALEN VAN Edge

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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