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League Of Their Own

Edge

|

February 2019

How Private Division is staking a claim for ‘the new middle’ with two of 2019’s most adventurous new games.

League Of Their Own

You don’t hear so much talk about the so-called ‘squeezed middle’ these days. Sure, between bedrooms and blockbusters can still be a risky place to be: a no-man’s-land where mid-tier games struggle to gain traction, lacking the development and marketing budgets to compete with the big boys, and with overheads higher than indie teams who don’t need millions of sales to stay in business. And yet that niche seems to be widening. The recent spate of Japanese hits is testament to that, and as the ambitions of successful indies grow, and as high-profile developers leave major franchises to pursue smaller-scale projects, a new wave of publishers is stepping in to help these studios realise their visions.

Enter Private Division. Conceived by Take Two ’s Michael Worosz and Ed Tomaszewski, the subsidiary’s existence was officially announced just over a year ago, in December 2017. But by then it had already been in operation for two years. Allen Murray, an industry veteran with experience at Bungie and PopCap, among others, recalls first meeting with the two in 2015, as the indie studio he’d been running, AtomJack, was shuttered. “When I let them know about the decision to close down, the conversation shifted to, ‘Well, we actually need some help to get this new initiative off the ground.’” Murray tells us. “Over a period of months we found that we had a lot in common and I came on board towards the end of the year. Essentially I was employee number one for the label.”

Technically, Private Division’s first game was

MEER VERHALEN VAN Edge

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

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GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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