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CGMagazine - March 2014

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CGMagazine

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In dit nummer

The first edition of CG Magazine's new digital only issue.

In this issue we take a look at how gamers and comic book fans are interacting with one another, and the digital generation is changing.

We take a look at comic book creators working thousands of kilometers from one another, why no one is talking on voice chat anymore, and how games like Rust are changing how we play multiplayer.

We also have the usual reviews and editorial commentary on the videogame and comic communities, so check it all out in the March 2014 issue of CG Magazine.

CGMagazine Description:

Comics Gaming Magazine is a Canadian print and online publication that focuses specifically on providing the mature audience for comics and videogames with passionate, professional insight about their favorite media. It is created by people who care for people who care. Comics Gaming Magazine offers readers a unique perspective regarding comics and videogames, bypassing superficial news reporting and providing distinctive analytical commentary about these media and industries. CGM has a unique mixture of comic and videogame specialists and writers with more than 35 years of combined experience of professional industry observation. This competitive edge allows CGM to bring both a passionate expert knowledge as well as a comprehensive understanding of the past, present and future of these media.

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