Prøve GULL - Gratis
YOUR DESKTOP PAL
PC Gamer US Edition
|September 2023
Tracking down JOHNNY CASTAWAY, the forefather of virtual pets

My earliest PC gaming memories are haunted by a shipwrecked sailor, stuck on a desert island. For the longest time I couldn't remember who this specter of my gaming past was. His bedraggled appearance and amusing anticsbuilding sand castles and feuding with a seagull that wanted to sit on his hat-didn't belong to the first level of the original Duke Nukem (which I never got past), or any other childhood favorites.
Not Chopper Commando, not Lighthouse: The Dark Being, and not Quest for Glory. This mystery sailor remained shipwrecked in my brain, and after years of ignoring him, I finally dedicated myself to unraveling the mystery on a slow afternoon: his name was Johnny Castaway, and he wasn't actually from a game at all, but instead a screensaver released in 1992 by Sierra On-Line.
A GAME IN SCREENSAVER CLOTHING
Screensavers are nearly forgotten today. Older gamers may fondly remember flying toasters and tangled masses of colorful pipes, but modern displays have no need to prevent burn-in like now-obsolete plasma and CRT monitors. But Johnny Castaway didn't share much in common with the typical '90s screensaver. When it was released in 1992, Johnny Castaway marketed itself as "the world's first storytelling screensaver" and the description was apt. Stuck on a desert island with a single coconut tree, Johnny was a bearded man in shorts and a sea captain's hat. Every time the screensaver would start, you would get a glimpse into Johnny's ongoing predicament, watching as he climbed his tree for coconuts, tried to start a fire and failed at fighting off a seagull.
Denne historien er fra September 2023-utgaven av PC Gamer US Edition.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA PC Gamer US Edition
PC Gamer US Edition
MACHINE GOD
DEUS EX's influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
11 mins
October 2025

PC Gamer US Edition
"After King Arthur's Rammstein-style resurrection ritual, I'm ready to serve"
Bending the knee for TAINTED GRAIL: THE FALL OF AVALON's amnesiac king
2 mins
October 2025

PC Gamer US Edition
LITTLE GUYS
Friends come in all shapes and sizes
3 mins
October 2025

PC Gamer US Edition
“Doom Eternal turned you into a kind of armored wasp”
Playing DOOM: THE DARK AGES is an opportunity to slow down, and marvel at the graphics tech
2 mins
October 2025
PC Gamer US Edition
FIRST CLASS
Satan's favorite deckbuilder returns aboard MONSTER TRAIN 2
3 mins
October 2025

PC Gamer US Edition
CRIMSON DESERT
Open-world action that continues to look strong but unwieldy
5 mins
October 2025

PC Gamer US Edition
SPICE JAM
Craft and fight for your life on Arrakis in Funcom's survival MMO DUNE: AWAKENING
6 mins
October 2025

PC Gamer US Edition
TWO POINT MUSEUM
More like 'Two point-Oooooh!'
3 mins
October 2025

PC Gamer US Edition
WALK THE LINE
The ants know the score in THE SPIRIT OF THE ANTS
1 mins
October 2025

PC Gamer US Edition
PLAGUE RECOLLECTION
Making all the Reik moves in VERMINTIDE 2
2 mins
October 2025
Translate
Change font size