Gå ubegrenset med Magzter GOLD

Gå ubegrenset med Magzter GOLD

Få ubegrenset tilgang til over 9000 magasiner, aviser og premiumhistorier for bare

$149.99
 
$74.99/År

Prøve GULL - Gratis

CORE RETURNS

PC Gamer US Edition

|

July 2023

ARMORED CORE VI marks the first PC entry in the cult classic mecha sim saga

- Noah Smith 

CORE RETURNS

No longer must those of us who love FromSoftware’s build-your-own-mecha series languish in purgatory, stuck playing the last Armored Core’s merely OK (and now decade-old) multiplayer on modded PlayStation 3s. Armored Core VI: Fires of Rubicon is blazing its way onto PC.

If you’ve been a dedicated PC player for your whole life and the whole ‘mecha anime’ thing passed you by in the ’90s and ’00s, the hype from fans of FromSoftware probably seems odd. What you need to understand is that there are other games with mechs, but they are not Armored Core. In the same way that Elden Ring is an all-encompassing experience, Armored Core has long striven for that same ideal with giant robots. This sequel is a promise to fans that’s been decades in the making.

WAR MACHINES

Armored Cores are modular mecha with interchangeable components that allow for almost unlimited customization. Weapons, arms, generators, sensors, fire control systems, every component imaginable can be ripped out and replaced with something tailored to the needs of the mission. The Armored Core is like a mechanical ecosystem, where every component has some kind of symbiotic relationship with another. A laser weapon may perform fine when relying on a mid-range generator, but the power draw of sustained fire can make it a liability when faced with helicopter squads or tanks.

That power draw could be addressed with a more powerful generator, at the cost of greater weight strain on the legs. Just when you think you’ve got it all figured out, you’ll always run into some kind of design oversight necessitating another round of refits.

FLERE HISTORIER FRA PC Gamer US Edition

PC Gamer US Edition

CODEBREAKERS

Threatened by homogeneity, PC gaming needs proprietary engines more than ever

time to read

4 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

JOY OF HEX

Nightdive's HERETIC + HEXEN remaster plays with the past to entertain the future

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

BALMORA, FROM THE ELDER SCROLLS III: MORROWIND

The RPG town that became more than just a hub: it was home.

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

THE ART OF ILLUSION IN THE ELDER SCROLLS IV: OBLIVION REMASTERED

Is it possible to survive in Oblivion with nothing but stealth, Starlight and misplaced self-confidence?

time to read

7 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

HIT THE DECK

Despite their overwhelming popularity, handheld PCs raise some tricky questions

time to read

3 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

DRAKAN: ORDER OF THE FLAME

A classic action-adventure PC exclusive that still brings the heat.

time to read

5 mins

December 2025

PC Gamer US Edition

HOUSE OF FURY

Speaking to indie publishing powerhouse RAW FURY's CEO Pim Holfve about the key to its success

time to read

12 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

SMASH REMIX

The Super Smash Bros of your dreams, assuming you haven't slept since Y2K.

time to read

4 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

GHOST IN THE PC

On the other side of the world with PHANTOM BLADE ZERO, a 'kungfupunk' action epic in the making

time to read

11 mins

December 2025

PC Gamer US Edition

PC Gamer US Edition

"Your techbro boss is absolutely ready to replace you with AI"

A job your parents won't understand is the most relatable part of TRUER THAN YOU

time to read

2 mins

December 2025

Translate

Share

-
+

Change font size