Prøve GULL - Gratis
10 YEARS - The Witcher 3
PC Gamer US Edition
|August 2025
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT

Around 20 years ago, CD Projekt founders Marcin Iwiński and Michał Kiciński flew to meet the men they hoped to dethrone—the ‘BioWare doctors’ Ray Muzyka and Greg Zeschuk. Accompanying them was Adam Badowski, today the joint-CEO of CD Projekt RED, who had the task of wowing the then-undisputed kings of RPG-making with a demo for The Witcher that the CDP leadership had tucked under its arm.
“This demo wasn't great,” recalls Badowski in 2025, but back then it didn’t matter in the slightest. CD Projekt had the bulletproof confidence of youth on its side. “Ray and Greg, they asked the question, ‘So, what do you want to achieve?’” Well, wasn’t the answer obvious? “We would like to be the biggest, the best RPG team in the industry,” Badowski remembers answering. “We would like to create the best RPG game ever.”
“So how big is your team?” asked Muzyka and Zeschuk. “Right now it's 15,” replied the gaggle of Witcher devs, “but we're gonna have about 35 people”. The doctors shook their hands and said “We'll call you back.”
MAKING HISTORY
A decade later, CD Projekt RED’s mad zeal had borne fruit. The studio was a phenomenon, and now people flew to visit it for advice (though the good doctors, ever supportive, did end up helping out the fledgling studio with the first Witcher, which ran on BioWare’s own Aurora engine).
It was, of course, all thanks to The Witcher 3, now the flagship of an enormous global franchise. CDPR had made good on its declaration in BioWare's office: its head now hung heavy beneath the RPG crown.

Denne historien er fra August 2025-utgaven av PC Gamer US Edition.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA PC Gamer US Edition
PC Gamer US Edition
CODEBREAKERS
Threatened by homogeneity, PC gaming needs proprietary engines more than ever
4 mins
December 2025

PC Gamer US Edition
JOY OF HEX
Nightdive's HERETIC + HEXEN remaster plays with the past to entertain the future
3 mins
December 2025

PC Gamer US Edition
BALMORA, FROM THE ELDER SCROLLS III: MORROWIND
The RPG town that became more than just a hub: it was home.
3 mins
December 2025

PC Gamer US Edition
THE ART OF ILLUSION IN THE ELDER SCROLLS IV: OBLIVION REMASTERED
Is it possible to survive in Oblivion with nothing but stealth, Starlight and misplaced self-confidence?
7 mins
December 2025

PC Gamer US Edition
HIT THE DECK
Despite their overwhelming popularity, handheld PCs raise some tricky questions
3 mins
December 2025

PC Gamer US Edition
DRAKAN: ORDER OF THE FLAME
A classic action-adventure PC exclusive that still brings the heat.
5 mins
December 2025
PC Gamer US Edition
HOUSE OF FURY
Speaking to indie publishing powerhouse RAW FURY's CEO Pim Holfve about the key to its success
12 mins
December 2025

PC Gamer US Edition
SMASH REMIX
The Super Smash Bros of your dreams, assuming you haven't slept since Y2K.
4 mins
December 2025

PC Gamer US Edition
GHOST IN THE PC
On the other side of the world with PHANTOM BLADE ZERO, a 'kungfupunk' action epic in the making
11 mins
December 2025

PC Gamer US Edition
"Your techbro boss is absolutely ready to replace you with AI"
A job your parents won't understand is the most relatable part of TRUER THAN YOU
2 mins
December 2025
Listen
Translate
Change font size