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GOD OF WAR

Retro Gamer

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Issue 272

IN ADDITION TO BEING A BEST-SELLING PS2 GAME, GOD OF WAR IS ALSO REMEMBERED FOR ITS ENVIRONMENT-ORIENTATED SCORE, ADAPTING TO PLAYER MOVEMENTS IN A FASHION RARELY SEEN IN GAMES AT THE TIME. COMPOSER GERARD K MARINO CELEBRATES ITS 20TH ANNIVERSARY

- WORDS BY LIAM HEITMANN-RYCE-LEMERCIER

GOD OF WAR

Historical action series God Of War has been immersing players in the ancient realms of Greek mythology for 20 years now, in the process becoming one of the highest-rated franchises in modern gaming. The rich, character-driven narratives of each entry have long been a hallmark of the series.

Reflecting this story-driven approach is the series’ uniquely cinematic music. The first God Of War title was applauded for an adaptive score which organically followed the actions of the player, adding to the deep sense of immersion provided by the game's acclaimed level design.

imageMeanwhile, the influx of historical action epics across the mid-2000s – think Troy, Gladiator and Kingdom Of Heaven – led to a natural cross-pollination between the film and videogame industries. This impact was felt during the production of God Of War, as veteran composer Gerard K Marino reflects today. “Hans Zimmer's Gladiator score, Holst's Mars, The Bringer Of War and Queen's Flash Gordon scores were ultimately given to us as style guide points,” he says of the game's initial development.

The game's director David Jaffe, Gerard recalls, "Wanted to try some kind of absolutely disturbing, non-melodic primordial soup of a score.” BAFTA-nominated composer Ron Fish, best known for the Batman: Arkham games beyond his work on

FLERE HISTORIER FRA Retro Gamer

Retro Gamer

WarTech: Senko No Ronde

As a frequent importer of Dreamcast games, I came to love a small studio called G.Rev.

time to read

1 mins

Issue 280

Retro Gamer

GAMING 101

Adam Barnes formulates the perfect gaming education for his kids

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

FORMULA 1 97

PLATFORM: PLAYSTATION » RELEASED: 1997 » CHEAT TYPE: SECRET STAGE » CHEAT COMPLEXITY: VERY HIGH

time to read

1 min

Issue 280

Retro Gamer

ALIEN SYNDROME

REMEMBER THE BACK OF THE ARCADE, WHERE THE NOT-SO-FLASHY COIN-OPS LURKED IN THE DARKNESS, WAITING TO BE DISCOVERED? BACK IN 1987, THIS IS WHERE YOU'D LIKELY HEAR A BLOODCURDLING FEMALE SCREAM THAT COULD BELONG TO ONLY ONE GAME...

time to read

10 mins

Issue 280

Retro Gamer

A MULTITUDE OF MEGA MAGAZINES

Marc Jowett holds the front pages with his impressive Sega magazine collection

time to read

2 mins

Issue 280

Retro Gamer

Retro Gamer

THE MAKING OF EARTHWORM JIM 2

THERE AREN'T THAT MANY GAMES THAT CAN CALL THEMSELVES \"ONE OF THE CRAZIEST ADVENTURES OF ALL TIME\". EARTHWORM JIM 2 IS DEFINITELY ONE OF THE TOP THREE CANDIDATES

time to read

9 mins

Issue 280

Retro Gamer

Retro Gamer

KNUCKLES' CHAOTIX

Released on Sega's 32X add-on for the Mega Drive, Knuckles' Chaotix is a colourful 2D platformer that introduced some unique gameplay elements and new characters, as well as giving Knuckles his only ever starring role

time to read

3 mins

Issue 280

Retro Gamer

Evercade Multi-Game Cartridges

BLAZE ENTERTAINMENT FINISHES 2025 WITH A BANG

time to read

3 mins

Issue 280

Retro Gamer

Retro Gamer

ENIGMATIC EXCAVATIONS

GAMES ARE OFTEN CANCELLED, AND THIS WAS ESPECIALLY TRUE IN THOSE TURBULENT EARLY YEARS OF THE UK VIDEOGAMES INDUSTRY. MOST DEVELOPERS WOULD EXPERIENCE A FEW, BUT ENIGMA VARIATIONS AND THE OWNERS' SUBSEQUENT COMPANIES HAD MORE THAN THEIR FAIR SHARE. IT'S TIME TO DISCOVER WHY

time to read

10 mins

Issue 280

Retro Gamer

It's-a me, Pauline!

My daughter turned 16 this year, which means I've officially entered the stage of parenthood where anything I say is answered with eye-rolling. It also means I've been thinking a lot about when she was small - specifically the time she inadvertently sent me on one of the strangest, most meaningful missions of my life.

time to read

2 mins

Issue 280

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