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20 YEARS OF THE XBOX
Retro Gamer
|Issue 279
TWO DECADES AGO, MICROSOFT SOUGHT TO USHER IN A NEW ERA OF GAMES - BIGGER GAMES, SMALLER GAMES, AND GAMES THAT WOULD BE MORE CONNECTED THAN EVER BEFORE. WE JOIN THOSE WHO WORKED WITH THE SYSTEM DURING ITS LIFETIME TO LOOK BACK AT THE MOST BELOVED XBOX CONSOLE
When Robbie Bach outlined Microsoft's ambitions for the successor to the Xbox in 2005, they were simple but undeniably bold. “Last generation we were thought leaders. This generation we plan to be market leader.” Sure, the original Xbox was a powerful console with plenty of great games, but its lifetime sales only barely scraped past those of the GameCube – Nintendo's least successful traditional console to that point – leaving Microsoft as a distant second-place player in the home-console market. What's more, the mammoth corporation had racked up $4 billion in losses over four years to get that far. Few companies would have been able to absorb such costs, but Microsoft was willing and able to pay for a foothold in a potentially lucrative market. This time around, things would have to be different – successful companies don't stay successful by losing vast sums of money, after all.
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FLERE HISTORIER FRA Retro Gamer
Retro Gamer
Back to R-Type
It's very important for you to know one thing: I'm not an actor.
2 mins
Issue 279
Retro Gamer
BROKEN SWORD II REMASTER TAKES SHAPE
Charles Cecil talks us through Broken Sword: The Smoking Mirror Reforged
4 mins
Issue 279
Retro Gamer
Blippo+
We speak to the designers of an indie game about retro TV that's out of this world
4 mins
Issue 279
Retro Gamer
PORTABLE SONY PASSION
Forever Arcade's Jay Drury loves his handheld gaming, especially Sony's brilliant PSP
2 mins
Issue 279
Retro Gamer
Fables of the 360
Iam starting to come round to the idea that the Xbox 360 is the greatest console of all time.
2 mins
Issue 279
Retro Gamer
Silent Hill 4: The Room
WHERE GREEDY LANDLORDS ARE THE LEAST OF YOUR WORRIES
1 mins
Issue 279
Retro Gamer
SUPER MARIO BROS
It may not be the oldest trick in the book, strictly speaking, but learning how to access the Warp Zones in Super Mario Bros was a formative experience for many of us.
1 min
Issue 279
Retro Gamer
ACHIEVEMENT UNLOCKED
TWENTY YEARS AGO, THE XBOX 360 INTRODUCED A TANGIBLE WAY TO SHARE YOUR GAMING ACCOMPLISHMENTS WITH THE ACHIEVEMENTS SYSTEM. WE LOOK BACK AT HOW IT CAME TO BE AND HOW IT HAS PERMEATED THROUGHOUT THE YEARS, EXPANDING, CHANGING AND INFLUENCING GAMING CULTURE
8 mins
Issue 279
Retro Gamer
Possible mission
When I was 11, Impossible Mission for the Commodore 64 lived up to its name - it was digital cruelty at its finest.
3 mins
Issue 279
Retro Gamer
The Lord Of The Rings: The Third Age
NOW WITH ADDED ACHIEVEMENTS
2 mins
Issue 279
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