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The Dark Pictures Anthology: The Devil In Me

PLAY Magazine UK

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January 2023

Checking in, and far from checked out

The Dark Pictures Anthology: The Devil In Me

Listen, we stan actor Tobin Bell as much as the next horror aficionado, and we're certainly no prudes about gore, but we I never could quite get on with Saw. However, set the murder castle within the confines of an interactive medium and suddenly we're cooking with gas! Though you may want to stash your smokes for this one...

The unfortunates so doomed in this Dark Picture are the staff of flagging production company Lonnit Entertainment. Desperate for a win, the opportunity to shoot in a recreation of 19thcentury serial killer HH Holmes' hotel from hell is too good an opportunity to pass up. Unfortunately, the crew members barely have time to unpack their bags before the walls begin to close in.

The finale of the first season of Supermassive's horror anthology sees the biggest departure from the established formula. Yes, everyone can still live or die depending on your choices but there are a few new mechanical wrinkles in play.

Well, 'new' is perhaps a strong word for mechanics that are well-established outside Supermassive's cinematic oeuvre. For a start, your movement options have been expanded, allowing characters to run, jump, climb, and vault around explorable environments. It's not the most elegant locomotion, with movement being hitched to the post of 'vaguely realistic momentum.' It takes some getting used to, and can make even the simplest block-pushing puzzle feel oddly laborious, but at least now characters have more options beyond taking a leisurely stroll away from danger.

Second, you've now got a limited inventory tied to the D-pad, with each crew member enjoying the utility of character-specific items. Resident Evil or Obscure it is not, but these mechanical additions give this frightfest a fighting chance.

LIGHTS, CAMERA, QTE!

FLERE HISTORIER FRA PLAY Magazine UK

PLAY Magazine UK

PLAY Magazine UK

NOT SO SILENT

With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in

time to read

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My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.

time to read

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We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.

time to read

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Devils may cry, and so might you after this

time to read

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Looking to equal gun-fu classics

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Hitting play on Don't Nod's coming-of-age tale

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PS5 Pro to launch

PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar

time to read

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Batman: Arkham Asylum

15 years!? Holy depressing passing of time, Batman!

time to read

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Keeping us engaged with the carat-and-stick approach

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Alan Wake 2: Night Springs

Keepin' it weird

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