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Revenge of the Savage Planet
GameOn Magazine
|Issue 188 - June 2025
Revenge of the Savage Planet is a third-person adventure full of dangers on alien planets, goop, and late-late-late-late-late stage capitalism developed by Raccoon Logic Studios.

Now, I've seen some things about its prior entry, Journey to the Savage Planet, with some trailers before its release and seen it on sale in a few storefronts, but I never checked it out before. It just seemed like another one of those first-person survival crafting games, except with a funny tone. But, since the name stuck with me, I decided to check out its sequel when it came up. So, will the planets align to create a great game or will my admittedly shallow assumptions be proven correct?
The story's set-up isn't special, but it does handle it quite well. You are under the employ of Alta Global, which bought out Kindred Aerospace so they can colonise the stars. They're marginally better than Kindred, and now you've been cryogenically frozen for 100 years and sent on a safe trip to a nice, uninhabited planet to turn into humanity's next home. Once you wake up, it'll be time to explore the new star system, discover new lifeforms, and become a legend!
At least, that's what they say in the pamphlet. The reality is... a little different: by "marginally better", I mean "somehow worse"; by "safe trip", I mean "crash landed"; and by "uninhabited", I mean "totally inhabited and hostile"... and also you're fired. I guess it's time to ditch this rock and find a way back to Earth, huh? It won't be an easy journey but hey, you have nothing better to do. You're not exactly alone, either, with a drone companion to guide you every step of the way (though you can turn off their voice), potentially another unemployed person (read: another player) to help you out, and there are a few parties who are interested in keeping you alive. Maybe surviving these savage planets might not be so bad... plus, a little revenge on Alta might be sweet too.

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