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Hyrule Warriors: Age Of Imprisonment
Edge UK
|January 2026
Talking about Dynasty Warriors: Origins in E414, Omega Force producer Tomohiko Sho described the series' essence as “that exhilarating feeling of one versus one thousand”. The exhilaration remains in Age Of Imprisonment, but the feeling is a little different. Perhaps that's partly because its maker has relinquished the reins; this is the debut of Koei Tecmo's new AAA Games Studio, a deliberately generic name untethered from brand associations and therefore fan expectations. Either way, no previous musou game – mainline or spinoff – has ever made it more apparent that you're not facing those thousand opponents alone.
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It's a very fine coop game, in other words, but it plays like one even when you're on your own. Just as its predecessor made great use of Breath Of The Wild's toys, Imprisonment experiments with Tears Of The Kingdom's expansive toolkit to delightfully extravagant effect. It's a thrilling blend of sufficiently advanced technology and magic; combat as chemistry set. You might set down a Zonai fire emitter with one hero before switching in another who can harness the wind, sending flaming tornadoes toward a towering foe. After recruiting more of Hyrule's elemental sages, you'll be able to combine electricity and water, with predictably shocking results.
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FLERE HISTORIER FRA Edge UK
Edge UK
Possessor(s)
After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.
4 mins
January 2026
Edge UK
Street Fighter 6
Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.
2 mins
January 2026
Edge UK
GLOOMY JUNCTURE
Finding hope in seedy alleys and dive bars
2 mins
January 2026
Edge UK
The Outer Worlds 2
There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.
6 mins
January 2026
Edge UK
Lumines Arise
The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.
4 mins
January 2026
Edge UK
STRONG MUDDY VIOLENCE
What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer
13 mins
January 2026
Edge UK
Once Upon A Katamari
Fittingly, each stage in Once Upon A Katamari takes place in the past.
2 mins
January 2026
Edge UK
FAILBETTER GAMES
The industry's finest sustainable storyteller shifts towards 'fireside menace'
7 mins
January 2026
Edge UK
DRAGON QUEST VII: REIMAGINED
Can a serious makeover preserve the original's identity?
2 mins
January 2026
Edge UK
Wreckreation
It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world
4 mins
January 2026
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