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ImagineFX
|Christmas 2025
Learn how Iwo Widuliński concepts and refines a character design for a video game
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"This hermit is a ragged supporting character in Cronos: The New Dawn, developed and published by Bloober Team. It was important to invoke the sort of 'gentle giant' trait. Makeshift solutions and handmade elements are all here to tell the story of someone who's been through a lot. Because of the hidden face, I was looking for some familiar attachments that would make him more human, hence the cape and prosthetics. Imagining the sound of him moving really helped the process along. Readability is always an issue with busy designs, so you need to keep an eye on it."
Produce initial sketches
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FLERE HISTORIER FRA ImagineFX
ImagineFX
Aleksandra Wójcik
Aleksandra's a self-taught artist who began with traditional art before moving into 3D and environment concept art. She creates immersive worlds for games and films, blending realism with imagination, atmosphere and storytelling.
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Christmas 2025
ImagineFX
Lilly Wolters
Art was an escape for Lilly, who originally comes from a computer science background. \"Femininity and fantasy is at the core of my art, where clean line art meets magical elements to create soft yet powerful portraits.\"
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Christmas 2025
ImagineFX
Steve Bentley
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Tony Valente reveals why telling a compelling story in your manga art is just as important as mastering core art techniques
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ImagineFX
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Christmas 2025
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