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“I veer off course, stumble over my feet, and send the skater careening”

PC Gamer US Edition

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June 2021

Breaking virtual shins in SESSION

- Natalie Clayton

“I veer off course, stumble over my feet, and send the skater careening”

Last September, I made the ill-considered decision to get into skateboarding as an adult—and not to brag, but I reckon I’ve gotten rather good at it. But while I got in a good few weeks of tearing through town while the weather held up, a Scottish winter predictably binned my plans to spend every free minute busting out sick moves. So, in the meantime, I’ve started popping a few ollies around Session, one of the growing number of skate-’em-ups gunning for Skate’s long-absent throne.

Let’s be real for a moment. Session is rough. After a year and a half in Early Access, the game’s still very clearly not done, with rampant physics glitches, unfinished character models, and only the most barebones structure. It’s only this year that the game stopped hilariously rag dolling you at the smallest collision. But for all its jankiness,

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