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Overkill's The Walking Dead

Official Xbox Magazine

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July 2018

Giving TWD Fans the FPS of Their Dreams… or Nightmares

- Vikki Blake

Overkill's The Walking Dead

It took just two minutes and 29 seconds of a cinematic trailer for us to fall for Overkill’s The Walking Dead.

We knew the game was coming, of course; it was initially announced back in 2014, complete with confirmation that The Walking Dead creator Robert Kirkman was involved, promising a “completely new” co-op experience for fans already familiar with the smash hit TV show and gruesome graphic novel series.

Thing is, we’ve been burnt by TV tie-in games before (looking at you, Family Guy: Back To The Multiverse). Beyond Telltale’s breathtakingly brutal episodic games, the franchise has otherwise churned out some pretty mediocre titles, even though everything about TWD, from the weaponry and environments to the stories themselves, seem so achingly well suited to an FPS.

Enter Overkill Software. Promising a four-player, co-operative first-person shooter set within The Walking Dead universe (and if that sounds familiar, it’s because this is the same studio behind

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