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Zombie Army 4: Dead War

Xbox: The Official Magazine

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April 2020

Schlocky shooter hits its target, but runs out of Ammo

- Chris Burke

Zombie Army 4: Dead War

We love a good horde mode here at OXM. In fact, this writer just got through finishing the final Very Hard tier of Resident Evil Revelations 2’s Raid Mode and was so happy to find – yesss! – there’s another, even harder tier called Code Red. Similarly to that game, and in the best traditions of horde modes from Gears to Call of Duty’s Zombies, the latest game from Rebellion involves surviving waves of zombies and related monsters in a series of well-designed arenas that funnel the undead toward you like a relentless line of morons just asking to have their heads exploded.

Between the preceding Zombie Army Trilogy and 2018’s fun Strange Brigade, British developer Rebellion has had plenty of practice shots at making this specific game. Safe to say that, with Zombie Army 4, the company has more or less perfected the co-op horde shooter. Really, in that respect, it’s faultless. From there, it’s only downhill as far as this review goes, though, especially if you’ve clocked that it’s only scored an eight out of ten at the end of it. Where the aforementioned horde modes are just that – modes – the question is, does a full-priced game that consists almost entirely of surviving waves of enemies really provide enough to keep you playing?

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FLERE HISTORIER FRA Xbox: The Official Magazine

Xbox: The Official Magazine

Xbox: The Official Magazine

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