Prøve GULL - Gratis
MartIal Art
PC Gamer
|June 2019
Become a master shinobi in the sublime SEKIRO: SHADOWS DIE TWICE.
The enemy samurai fires a bolt from his enormous bow. I tap the parry button and slice the arrow out of the air. I know the shot is just cover for a sliding charging slash with his blade. It’s two quick strikes, but I’m expecting it. I tap the block button twice to deflect both with a loud ringing sound and a flash of sparks. A glowing red symbol tells me that an unblockable attack is coming, an attack that has killed me three or four times before.
The samurai lunges forwards with a thrusting stab. I press B at the last second, and—this never gets old—my shinobi effortlessly steps on the blade and brings it harmlessly to the ground. My counter is rewarded by a loud boom noise. If thiswas an ordinary enemy I would press the right bumper and thrust my katana into their exposed neck for a brutal kill, foot still pressed down on their useless weapon. The boss just staggers back, resets his stance, and the battle resumes once more.
Sekiro: Shadows Die Twice is the latest from Dark Souls developer From Software. It’s set in a fantasy vision of Sengoku Japan, in the middle of a conflict between the Ashina and Hirata clans. You play a rogue shinobi called Sekiro—the one-armed wolf—charged with protecting a young lord who has the coveted power to defy death.
It’s more of an action game than an RPG. You pick up new prosthetic arms and learn new combat techniques, and evenput skill points into a few upgrade trees. Don’t expect to be fiddling with armor stats—this is a game about brief, deadly battles in an age of kunai and katanas.
Sekiro’s combat system is beautiful. Instead of chipping down health bars until the enemy keels over, you overwhelm their posture bar with strikes and perfect parries until an opening appears, and then finish with a deathblow. Enemy health bars are there to affect the amount of damage an enemy’s posture takes.
Denne historien er fra June 2019-utgaven av PC Gamer.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA PC Gamer
PC Gamer
PREY
One of the most creatively ambitious FPS games of all time.
7 mins
Christmas 2025
PC Gamer
"Makes me feel more like I'm lost in Holmes' mind palace"
Felt delightfully cosy and smug while playing SHERLOCK HOLMES: THE AWAKENED
2 mins
Christmas 2025
PC Gamer
BETTER THAN EVER
Too many red spider lilies in SILENT HILL F is not a good thing
3 mins
Christmas 2025
PC Gamer
UP TO SCRATCH
SCRATCH AND REVEAL challenges perceptions of gender
1 min
Christmas 2025
PC Gamer
PEARLY FRIGHTS
SNARL is a horror game with bite
2 mins
Christmas 2025
PC Gamer
SCHOOL DAZE
Revisiting the school of hard knocks in BULLY
2 mins
Christmas 2025
PC Gamer
SOLID SNAKE
The phone classic gets a new dimension in DEEP SNAKE
1 mins
Christmas 2025
PC Gamer
PROJECT WARLOCK: LOST CHAPTERS
This boomer shooter-style FPS dials the madness up to 11
2 mins
Christmas 2025
PC Gamer
NURSERY CRIMES
Going potty for STRANGE HORTICULTURE
1 mins
Christmas 2025
PC Gamer
Anakin was right I hate sand too
Baby Steps is a parody of open world games, and our collective punishment for using the phrase 'walking simulator'.
3 mins
Christmas 2025
Translate
Change font size

