Prøve GULL - Gratis
Left Behind
PC Gamer
|February 2019
How, when and why unused code sticks around.
Every other day, it seems that some band of intrepid dataminers finds hidden, outdated, or mysterious content buried in the code of our favourite games. This isn’t negligence. Instead, it’s a peek into a little known reality of game development: that unused code is left in databases because it’s too risky to remove.
Defender’s Quest DX dev Lars Doucet compares disabled (rather than removed) code to a nest of cords. “You can’t say for certain what is plugged in to what without taking a lot of time to figure it out.” This is especially true if you didn’t write the code, for instance if you’re working on a large team. Deleting old, seemingly obsolete code can risk breaking something important.
Industry veteran Tom Forsyth explains how keeping disabled code around allowed Oculus to release Positional Time Warp (tech that smooths perceived motion by tracking depth information and movement) in 2018. “For various non-technical reasons, the feature was removed,” Forsyth says. “[Fast] forward to more than THREE YEARS later, and in 2018 Oculus announce this new feature called… Positional Time Warp! And it’s exactly the same as the thing it was before. … If it hadn’t stayed alive in the (very fluid) codebase all those years, it would have been a huge pain in the arse to reinstate, and probably wouldn’t have got the go-ahead.”
Denne historien er fra February 2019-utgaven av PC Gamer.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA PC Gamer
PC Gamer
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
December 2025
PC Gamer
DRIVING AROUND ODDBALL JAPAN IN PROMISE MASCOT AGENCY
Bring me that horizon
3 mins
December 2025
PC Gamer
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
December 2025
PC Gamer
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
December 2025
PC Gamer
STAR WARS GENESIS
This full conversion is the perfect excuse to return to Starfield.
4 mins
December 2025
PC Gamer
PILLARS OF ETERNITY
Finally getting good at the Obsidian classic after 250 hours.
5 mins
December 2025
PC Gamer
DOWN AND OUT
Explore a hole new world in FALLSTRUKTUR
2 mins
December 2025
PC Gamer
“I've been getting my arse kicked by this fusion of NES-era Metroidery”
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
December 2025
PC Gamer
THE JOY OF SIX
BATTLEFIELD 6 is coming, and could be a renaissance for the series
11 mins
December 2025
PC Gamer
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
3 mins
December 2025
Translate
Change font size
