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ENFORCING CAPITALISM IN THE OUTER WORLDS
PC Gamer
|March 2020
PART III Lifestyles of the rich and fragrant.
Phineas Welles’ last day as a free man began with a handful of caffenoids – all the punch of a morning coffee and none of the warmth. Then breakfast: a crisp tumour from the neck of his only companion, a cystipig named Bubbles. Disgusting, but ethical, and perhaps crucially for a man who’s spent 35 years hiding out in an asteroid field, renewable. The fugitive life has a way of stripping away little luxuries.
It’s a far cry from life at the Halcyon Holdings Corporation Board, where my stock is rising. Having proven myself in the corporate environment of Spacer’s Choice, I’ve promised information to Chairman Rockwell, which has got me here, to the gates of Byzantium.
The red carpet starts practically at the foot of Adjutant Akande’s landing pad, which has been reserved for my arrival, as if I’m showing up to the premiere of the movie of my own life. All this privilege has cost me is an addiction to painkillers and a set of coordinates: the location of Phineas Welles’ secret base. Honestly, I’ll be doing him a favour – everything’s so much shinier here.

I ask ADA, the ship’s computer, to play a blast of my favourite song – a sprightly Spacer’s Choice advertising jingle, basically the Pina Colada song of 2355 – and step out into the capital. The window of the landing pad offers a glimpse of Byzantium’s skyline. It’s a tall, but essentially flat city: prefab roofs all reaching to roughly the same height, giving the sense of an upper floor, a higher level of hierarchy. Only transport vessels disturb the smog above.
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