Prøve GULL - Gratis

Cain & Boyarsky Boys Meet Worlds

Official Xbox Magazine

|

January 2020

WITH THE OUTER WORLDS NOW OUT ON XBOX GAME PASS, OXM SITS DOWN WITH CO-DIRECTORS TIM CAIN AND LEONARD BOYARSKY TO CHAT ABOUT CREATING THE FALLOUT FRANCHISE, THEIR LOVE OF FUTURAMA AND MAKING COMEDY WORK IN GAMES

- Dave Meikleham

Cain & Boyarsky Boys Meet Worlds

When it comes to partnerships in videogames, not many relationships span a truly whopping three decades. Tim Cain and Leonard Boyarsky are best known for helping create a little-known Vault 101-dwelling franchise you’ve probably heard of. We think it’s called Fall… out? Yeah, that rings a bell. Yet before they teamed up to create an apocalyptic RPG that would go on to spawn a decades-long franchise, they first worked on a business simulator about the 1929 stock market crash. You heard us. Though neither Tim or Leonard were around for the launch of Fallout 3 on Xbox 360 – the first time the dystopian series hit a Microsoft console – they’re both still master RPG makers. Something they recently proved with the rather excellent The Outer Worlds. With the sci-fi quest happily finding a home on Xbox Game Pass thanks to Microsoft’s acquisition of Obsidian (where the duo now work), now seems the perfect time to sit down and chat about their lovably daft RPG and the secret to the success of their 25-year creative partnership.

You guys have a storied legacy in the games industry, dating way back to the original Fallout in 1997. What was it like partnering up together on a project for the first time in so many years? How has your creative relationship grown and changed over your time together in the business?

FLERE HISTORIER FRA Official Xbox Magazine

Official Xbox Magazine

Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time to read

3 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time to read

6 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time to read

3 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time to read

4 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time to read

2 mins

April 2020

Official Xbox Magazine

Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time to read

5 mins

March 2020

Official Xbox Magazine

Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time to read

6 mins

March 2020

Translate

Share

-
+

Change font size