Prøve GULL - Gratis

Getting Nierer

Official PlayStation Magazine - UK Edition

|

March 2020

We talk with Yoko Taro and Naoki Yoshida about bringing a crossover raid series based on Nier: Automata to FFXIV

Getting Nierer

Crossovers aren’t unusual for Final Fantasy XIV. The constantly growing MMO has had its fair share of teamups with other games since it launched in 2010, with special events running alongside massive expansions over the years. Characters from other Final Fantasy games have made special appearances, and series including Monster Hunter and Dragon Quest have got in on the action. But Nier is rather different from those, considering its subversive brand of nihilistic philosophy.

Even so, Final Fantasy XIV never does things by halves. The Nier: Automata crossover raid series, YoRHa: Dark Apocalypse, incorporates many themes from its source material, and is being written by famed Nier series creator Yoko Taro. We spoke with the man himself, and with Final Fantasy XIV’s producer and director, Naoki Yoshida, about kicking off the first part of the raid series.

OPM: Nier: Automata doesn’t seem like an obvious choice to cross over with Final Fantasy XIV. How did the idea come about? Yoko

Taro: I think this project came about when I had the opportunity to talk with producer Yoshida for a completely different matter. But I was eating a delicious steak at the time, and I was so invested in it that I wasn’t listening. (Just kidding.)

Naoki Yoshida: From all over the world, we had been receiving requests saying that they want to wear outfits from the Nier series and for us to collaborate. Then I thought that it would be much more interesting to collaborate on a game level rather than just equipment. Plus I wanted to work with Yoko-san so I bribed him with drinks and steak.

OPM: How closely did you work together when designing the YoRHa: Dark Apocalypse raids?

FLERE HISTORIER FRA Official PlayStation Magazine - UK Edition

PLAY Magazine UK

PLAY Magazine UK

NOT SO SILENT

With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in

time to read

11 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Late night with the devil

My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.

time to read

10 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

NCE BITTEN, THRICE SNEAKY

We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.

time to read

5 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Crimson Desert

Devils may cry, and so might you after this

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Spine

Looking to equal gun-fu classics

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Lost Records: Bloom & RageTape 1

Hitting play on Don't Nod's coming-of-age tale

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

PS5 Pro to launch

PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar

time to read

3 mins

December 2024

PLAY Magazine UK

PLAY Magazine UK

Batman: Arkham Asylum

15 years!? Holy depressing passing of time, Batman!

time to read

1 mins

October 2024

PLAY Magazine UK

PLAY Magazine UK

The Elder Scrolls Online: Gold Road

Keeping us engaged with the carat-and-stick approach

time to read

3 mins

October 2024

PLAY Magazine UK

PLAY Magazine UK

Alan Wake 2: Night Springs

Keepin' it weird

time to read

2 mins

October 2024

Translate

Share

-
+

Change font size