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Alien Ant Farm - Surviving Mars
Games TM
|Issue 200
Your very first attempt at taming the hostile Red Planet is going to be a write off.
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Even if you pay attention to the indirect hints quietly appearing at the top of the screen, you’re going to build structures in the wrong places, you’re going to prioritise the wrong aspects of base management and you’re going to struggle even to understand the purpose of core functions behind the game. But take the easiest challenge and let those failures happen, because once the first shuttle on the inevitable restart gently touches the dusty ground of Earth’s distant cousin you’ll be all the better prepared to plan, manage and cultivate life on Mars.
It’s an intriguing spin on the city builder genre: you’re not manipulating the masses, guiding gridlocked traffic or catering to a fluctuating supply and demand, instead you’re intricately preparing a whole other planet for human habilitation. And while we might be at the risk of overselling
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