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Wobbledogs
GameOn Magazine
|Issue 151 - May 2022
Describing Animal Uprising's debut title Wobbledogs would be like comparing it to an LSD trip, the main differences being that Wobbledogs is legal, safe, and definitely cheaper.

Now I've never compared a videogame to dangerous substances before, but this absolute fever dream about engineering the perfect pupper is up there with games like I Am Bread and Katamari Damacy REROLL in terms of being in a genre of its own.
You're introduced into this insane world with a quick tutorial teaching you the basics of the game; from then on it's up to you on how you want to play! There is no set path or narrative to follow, just your ever-expanding army of unsteady dogs and customisable pens in which to house them.
The basic premise of Wobbledogs is actually fairly simple: keep them happy, feed the bandy-legged canines a variety of treats, and watch them grow, or as the game calls it, mutate! Each food item provides different flora for their guts, with each dog having a sort of "internal stomach camera" on the heads-up display, to give you an idea of what that particular dog has eaten, and what it could potentially mutate into. The mutations themselves are certainly not what I was expecting: the dogs will cocoon themselves on the ceiling in order to age and mutate. Utter madness and I mean that as a compliment!
Each wobbledog also has their own thoughts that appear as thought bubbles above them when you tell them to do something like sit or eat. It's almost overwhelmingly cute to see "I'm trying my best to eat french fries!" as they bounce around on spindly legs towards the snack.
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