Prøve GULL - Gratis

Several Things Marvel's Avengers Desperately Needs

GameOn Magazine

|

Issue 133 - November 2020

Richard tells us the things he thinks would improve Marvel's Avengers

- Richard Shivdarsan

Several Things Marvel's Avengers Desperately Needs

After years of waiting, Marvel’s Avengers is finally out and it’s surprisingly an enjoyable brawler/live-service game that has more depth to the combat than I originally expected, but there are still problems. The multiple weeks of the beta showcased some of these problems in full and while I had hopes that many of these issues would be fixed by launch, it seems many of them still exist.

So, I thought I would list some of the most needed changes/features that I want to see in Marvel’s Avengers to make this an overall better experience for the player. Other major problems like performance and bugs are present, but those are issues that will be fixed regardless (hopefully). So, let’s begin!

1. Minimap/Compass

While navigating through the mission areas can be fun as each hero, trying to find the locations of the side objectives, main mission objectives and even allies is an absolute nightmare. Players have the option to hold up on the d-pad to show a quick overview of all the icons around them, but it doesn’t last very long and there is a limited range causing you to continuously use that function just to navigate properly. It would be nice to have a compass above the health bar with all the icons on it so it would be much easier and fun to traverse.

2. Ping System

The second most important thing for navigation that might even be more important than a minimap/compass is a ping system. It’s incredibly annoying to constantly tell your friends that you found a strongbox and hear the response “where?” with no ability to tell them the exact point. A simple ping system would do wonders for Marvel’s Avengers and take away a major frustration most players are facing.

FLERE HISTORIER FRA GameOn Magazine

GameOn Magazine

GameOn Magazine

Through the Nightmares

Through the Nightmares is a precision platformer developed and published by the Ukraine-based Sandman Team.

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Stronghold Crusader: Definitive Edition

There's something magical about the mediaeval period of history, from towering castles to knights jousting for the hand of the princess.

time to read

4 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

LUNAR Remastered Collection

2025 has been a great year to be a fan of turn-based role-playing games, with many titles receiving the remaster treatment, releasing for original fans and new players to check out.

time to read

5 mins

Issue 190 - August 2025

GameOn Magazine

Dragonkin: The Banished

I decided to check out the Early Access of Dragonkin: The Banished, an isometric hack-and-slash action RPG developed by Eko Software and published by Nacon. I've always been interested in playing something like Diablo, but due to Activision-Blizzard's less-than-stellar track record over the years, I've avoided it like the plague until now. So, what did I experience in this little slice of dragon slaying?

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

No Way Home

Welcome to No Way Home, a game that has nothing to do with the superhero movie you're probably thinking of, there's no Tom Holland here.

time to read

4 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Date Everything!

Hello, and welcome to Valvidian, where you'll be starting your first day in a new role (brought to you by your friend Sam), and where you'll finally make use of your customer service degree! Now, as a remote worker, you won't have many perks, but you don't even have to leave your office.

time to read

7 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Moon's Creed

I got the chance to check out the Early Access of Moon's Creed, a roguelike deckbuilder by Creedon Games.

time to read

2 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Guards II: Chaos in Hell

Have you ever wanted a game that you could play in the background without requiring hours of your emotional time? I'm talking about a game that you can pick up after a long break and not have to spend half your playtime trying to figure out what happened the last time you played. Well, that's the kind of game Guards II: Chaos in Hell from developer Battlecruiser Games wants to be, so let's see if this is a journey into Hell that is worth taking, or if you’d be better served playing Minesweeper again.

time to read

2 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Mandragora Whispers of the Witch Tree

I will admit, I am not the biggest fan of side-scrolling games that aim to be the next DARK SOULS. However, let it never be said that I won't try new things.

time to read

3 mins

Issue 190 - August 2025

GameOn Magazine

GameOn Magazine

Len's Island

Five years after its initial reveal, Amazon Games' MMO New World finally arrived.

time to read

5 mins

Issue 190 - August 2025

Translate

Share

-
+

Change font size