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7 Tips & Tricks for Expeditions: Rome
GameOn Magazine
|Issue 149 - March 2022
Artura has some tricks

Expeditions: Rome is a strategy game in which players will have to manage tons of things to make sure that everything goes smoothly in their conquests. That being said, I made some mistakes that I paid for especially at the end of the first campaign. So here is everything I learned about Expeditions: Rome to help you get started on your journey!
1 - Only militia and civilians return your attack point
This is taught to you by the game through the hint menu. However, I didn't completely understand what it meant since I was so overwhelmed by everything that was being thrown my way.
Whenever you hover over a character in combat, you will be able to see their stats, and amongst them, their class. The options are Heavy, Light, Support, Bandit, Militia, and Civilians. Although the game's tips screen tells you that only Militia and Civilians return your point, that isn't completely true, for those with the Bandit class will also return it for free.
2- Make sure you use your support as the first in the turn always
I don't know how obvious this tip is, given that I don't play a lot of strategy games, but there is little reason not to use your support's abilities first whenever you're in combat.
This is because not only do their attacks usually benefit the whole party, such as increasing their movement speed with Logistics or increasing attack power with War Horn, but they will also be able to use abilities that have armour tear. The only scenario in which the support shouldn't go first is whenever they are used to restore an ability point, or when they have equipped the Rod of Asclepius for the extra healing provided by it.
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