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Ghost Recon Wildlands

PC Gamer US Edition

|

November 2016

Open-world messing about with three other players

- Samuel Roberts

Ghost Recon Wildlands

While it doesn’t look as pretty to me as it did when I saw it demoed at E3 last year, Ghost Recon Wildlands looks like terrific fun. This is the sort of giant open-world co-op shooter that could really hit the spot between GTA Online and MGSV. Your ultimate goal is to dismantle a Bolivian drugs cartel, and which parts of the organization you hit first is up to you.

My demo mission requires me and three other players to seize intelligence from a fortified town. We pile into a car, then steal a helicopter shortly after. We parachute down into a position overlooking the base, where we can use drones (of course— although Ghost Recon has been way ahead of the curve on that industry trend) to mark out areas of interest and enemy targets. We try to make a stealthy approach, maneuvering down the hill after quietly dispatching guards in key positions. Unfortunately, I’m caught immediately after infiltrating the base’s perimeter (it barely counts as infiltrating) and a big fire fight kicks off. After clearing the base and collecting the intel, we make a getaway in a vehicle before more troops arrive.

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