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ZBrush, KeyShot, Photoshop & Painter CREATE RETRO ART FROM 3D SCANS

ImagineFX

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October 2021

Ken Coleman mixes scanned action figures and digital painting to create 80s-inspired fantasy production art

- Ken Coleman

ZBrush, KeyShot, Photoshop & Painter CREATE RETRO ART FROM 3D SCANS

Combining my love of customising action figures and kitbashing 3D models for concepts is exciting for me. Over the past year, I’ve developed a library of 3D scanned assets, including character heads, armour and weapons to composite scenes of my favourite characters from the world of He-Man, Skeletor and the Masters of the Universe.

The vintage toy box art, 80s iconic movie poster art and Frank Frazetta are strong influences on the type of finish I go for in my nostalgic imagery. In this workshop I’ll explain my process, from how I 3D-scan and prepare the models, before importing them into ZBrush. I’ll show you how to use basic ZBrush navigation tools such as Gizmo, Transpose, Subtools and Brushes to build a character, combining a model I previously posed and exported in Daz 3D.

The workshop will continue on the lighting and rendering of different passes of the model in KeyShot. These KeyShot renders will then be combined in Photoshop to build an image mixed with my own hand-painted backgrounds and textures and then given a final paintover in Corel Painter to get that 1980s-style oil-painted finish.

1 Preparing for the 3D scans

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