Prøve GULL - Gratis
Cloud Gaming - The Race to Become 'The Netflix Of Video Games'
The BOSS Magazine
|May 2019
Companies look to corner the cloud gaming market as technology arrives for streaming playable video games

In 2018, the video game industry saw record-setting revenue of $43.8 billion in the U.S., with free-to-play games such as Fortnite earning more than $87 billion worldwide. Such revenue puts gaming ahead of both the film industry and the streaming services industry in terms of profits — which led to a 2018 fourth quarter letter to shareholders from Netflix which famously stated, “We compete with (and lose to) Fortnite more than HBO.” If some of the biggest game developers and tech companies are successful in developing platforms for streaming playable video games (cloud gaming), that competition could become considerably more formidable.
The Market for Streaming Games
When a streaming service for cloud gaming (“The Netflix for video games,” the hypothetical service has been called) arrives, it will be doing much more than tapping into the already massive video game market. It will be a way to appeal to new customers as well as old ones who no longer keep up with the latest consoles or hard drive upgrades. Essentially, it eliminates the initial investment of buying the hardware required to play games, making choosing the game as easy as choosing a movie or TV show on Netflix or Hulu. Not only that, players can maintain progress on games while switching from mobile devices to computers and smart TVs.
Another distinct advantage for consumers is the exposure to games they otherwise wouldn’t play. The ability to scroll through pages of games and try out one based on genre, name, or word-of-mouth is sure to appeal to gamers who do not want to haphazardly spend their money on the latest blockbuster title (known by gamers as AAA titles). Similarly, casual gamers who currently spend more time playing passive games on their phones and tablets and are more intrigued by niche games than the big-name offerings may be drawn to subscription services to find new games.
Denne historien er fra May 2019-utgaven av The BOSS Magazine.
Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.
Allerede abonnent? Logg på
FLERE HISTORIER FRA The BOSS Magazine

Reboot Magazine
MAXIMUM OVERDRIVE
NEWSMAX IS SPEEDING TOWARDS THE ULTIMATE PRIZE - THE TOP SPOT IN CABLE NEWS – THANKS TO RESILIENT, INNOVATIVE TECHNOLOGY
4 mins
August 2025
Reboot Magazine
UNDER THE WEATHER
They measure and test and crunch massive volumes of data. They build new field tech and use bleeding edge solutions to create a revolution in weather forecasting. They are the Cloud Warriors.
4 mins
August 2025

Reboot Magazine
EXQUISITE ALIGNMEN
Hewlett Packard Enterprise gathers the industry's best to make GenAl applications safer, faster, and easier to deploy
5 mins
August 2025

Reboot Magazine
LEADING in the Age of AI
Using the right tool for the right job gets the best out of people and machines
4 mins
August 2025

Reboot Magazine
GAMERS PARADISE
Top 10 Gaming Streaming Platforn
4 mins
August 2025

Reboot Magazine
The Essentialists
By lifting languishing companies to their highest potential, Fullsteam delivers success from the ground up
4 mins
August 2025

Reboot Magazine
Under New Management
We have the technology to make remote work productive, but it takes a new type of leadership
4 mins
August 2025
Reboot Magazine
HARDENING THE EDGE
PHYSICAL SECURITY AT DATA CENTERS IS JUST AS IMPORTANT AS ITS VIRTUAL COUNTERPART
4 mins
August 2025
Reboot Magazine
PREMIUM BLEND
Blended wing-body aircraft promise to enhance the commercial passenger experience while cutting emissions
3 mins
August 2025
Reboot Magazine
BETTER SAFE
Protecting against Al breach
4 mins
August 2025
Translate
Change font size