Prøve GULL - Gratis

The story of Get Packed: a Stadia launch exclusive

3D World UK

|

July 2020

Moonshine Studios discuss the development of this frantic co-op game

The story of Get Packed: a Stadia launch exclusive

Get Packed is a multiplayer game that combines teamwork and slapstick physics-based humor. You play as a member of a spaghetti-armed removals company, packing up and shipping out the homes and businesses of various unusual clients around Ditchlington.

Over the course of development, Get Packed has changed considerably from its initial concept – partly through experimenting with different mechanics, and partly through the collaboration and support from Coatsink. The original concept was more akin to a removalist-themed ‘Tetris-with-friends’. But as we tested and played around with the idea, we discovered stacking wasn’t the fun part, it was the goofy physics-based teamwork. Once we’d redesigned the gameplay and created a new prototype, we approached publishers. Coatsink quickly became our first choice as partner and collaborator, not least for their expertise in online multiplayer – something we insisted Get Packed featured at launch.

The partnership with Google Stadia actually came about thanks to our publisher. Coatsink’s CEO Tom Beardsmore was introduced to the Google Stadia team by a mutual friend, and what started as simple curiosity – just to see what Google had up their sleeves for the gaming market in 2019 and 2020 – became this exciting adventure. As discussions progressed and Coatsink showed off a couple of their upcoming titles, they instantly fell in love with Get Packed.

PHYSICS-BASED CARNAGE

FLERE HISTORIER FRA 3D World UK

3D World UK

3D World UK

Nvidia GeForce RTX 4080 Super Founders Edition

On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.

time to read

1 mins

December 2024

3D World UK

3D World UK

MCU VFX moments

Pros choose their favourite CG shots from the Marvel Cinematic Universe

time to read

4 mins

December 2024

3D World UK

3D World UK

Nosing around on Fallout

We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face

time to read

4 mins

December 2024

3D World UK

3D World UK

DISCOVER RED GIANT GEO'S HANDY TOOLS

Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation

time to read

4 mins

December 2024

3D World UK

3D World UK

BUILD AND ANIMATE A FUN-FILLED ROBOT

Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character

time to read

4 mins

December 2024

3D World UK

3D World UK

DESIGN STRIKING SCULPTS AT SPEED

Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary

time to read

4 mins

December 2024

3D World UK

3D World UK

CREATE A CANYON ENVIRONMENT

Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets

time to read

4 mins

December 2024

3D World UK

3D World UK

TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE

Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display

time to read

8 mins

December 2024

3D World UK

3D World UK

Goodbye SAIGON

Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer

time to read

5 mins

December 2024

3D World UK

3D World UK

IMPRESSIONISTIC REALISM

Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot

time to read

6 mins

December 2024

Translate

Share

-
+

Change font size