Prøve GULL - Gratis

COMPOSITING: PART 3

3D World UK

|

July 2020

The final part of our compositing basics using DaVinci Resolve will look at how to take the skills we have learned and apply it to CG footage

- Mike Griggs

COMPOSITING: PART 3

In our Basics series, we look at the fundamentals of a wide range of topics in CGI to break it down into the core elements.

In the final part of our look at basic compositing using Blackmagic Design’s DaVinci Resolve, we will discover how the basic techniques that we have learned in creating Merge nodes can be applied to actual footage.

In the previous article, we showed how to make a mask in DaVinci Resolve. Masks can also be created in 3D software via a variety of methods, and they can be saved directly within the render file as an Alpha channel.

An Alpha channel is a fourth ‘channel’ of information stored alongside the three primary color channels (Red, Green, and Blue). An Alpha channel shows the defined, transparent area of a scene. At the simplest level, this would be the empty background of a scene. Most 3D scenes don’t have an ‘empty’ background, especially when elements such as volumetrics and HDRI dome lighting are applied.

Therefore, it is much more typical for an artist to create a designated selection within the 3D software to mark a key element for having an Alpha channel. Or, to ensure those background elements are invisible to the Alpha channel.

3D World UK

Denne historien er fra July 2020-utgaven av 3D World UK.

Abonner på Magzter GOLD for å få tilgang til tusenvis av kuraterte premiumhistorier og over 9000 magasiner og aviser.

Allerede abonnent?

FLERE HISTORIER FRA 3D World UK

3D World UK

3D World UK

Nvidia GeForce RTX 4080 Super Founders Edition

On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.

time to read

1 mins

December 2024

3D World UK

3D World UK

MCU VFX moments

Pros choose their favourite CG shots from the Marvel Cinematic Universe

time to read

4 mins

December 2024

3D World UK

3D World UK

Nosing around on Fallout

We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face

time to read

4 mins

December 2024

3D World UK

3D World UK

DISCOVER RED GIANT GEO'S HANDY TOOLS

Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation

time to read

4 mins

December 2024

3D World UK

3D World UK

BUILD AND ANIMATE A FUN-FILLED ROBOT

Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character

time to read

4 mins

December 2024

3D World UK

3D World UK

DESIGN STRIKING SCULPTS AT SPEED

Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary

time to read

4 mins

December 2024

3D World UK

3D World UK

CREATE A CANYON ENVIRONMENT

Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets

time to read

4 mins

December 2024

3D World UK

3D World UK

TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE

Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display

time to read

8 mins

December 2024

3D World UK

3D World UK

Goodbye SAIGON

Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer

time to read

5 mins

December 2024

3D World UK

3D World UK

IMPRESSIONISTIC REALISM

Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot

time to read

6 mins

December 2024

Translate

Share

-
+

Change font size