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3D Artist - Issue 112

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3D Artist

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I dette nummeret

THE ULTIMATE GUIDE TO TEXTURING - 38 TOP TIPS, TRICKS AND TECHNIQUES REVEALED | ENHANCE YOUR SKILLS & ELEVATE YOUR RENDERS | LEARN HOW TO CREATE AAA GAME MATERIALS.

ZBRUSH MODELS - Discover how to create a historical portrait and sculpt intricate cloth and headpieces.

STAR TREK CONCEPTS - Creature and concept designer Neville Page discusses his career and workflows on Star Trek Discovery.

3DS MAX SCENES - Expert workflow on modelling and shading an atmospheric sci-fi environment with 3ds Max and UEngine 4..

HOUDINI + UNITY - REWIND VR shows us how to take art-directed particles and export them to Unity for a stunning virtual reality experience.

3D Artist Description:

3D Artist magazine is a luxury title for fans of 3D software and the phenomenal images that can be created. Each issue is packed with advice and inspiration for 3D devotees, all written by first-class artists. The tutorials give readers valuable insight into the techniques used by 3D professionals, while interviews and features focus on the latest projects being created by commercial studios and freelancers. 3D Artist looks at the entire 3D world, from TV and architecture design, through to film work, concept art and character development. The unique 'Workspace' mini-mag is for people training for a 3D career and shines the spotlight on 3D university and college courses, in addition to specific career advice from experts in the field, interviews with 3D studios and recruitment agencies, plus tips for anyone starting out as a freelancer.

Please note: Digital versions of the magazines do not include the covermount items or supplements that you would find on printed editions.

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