試す 金 - 無料
MOTOGP 23
PC Gamer US Edition
|September 2023
You'll want to pop a helmet on for this one

Milestone has been constructing something strange, rare and quite special over at its Milanese headquarters for a few years now. A licensed racing simulator of the 'careful what you wish for' variety, one so dedicated to realism that to all but the most seasoned and dedicated virtual riders, their MotoGP games are astonishingly difficult to survive a lap of without eating a large serving of gravel trap. Obviously, there was only one direction MotoGP 23 could have gone in: it's made it even harder.
Actually, you could make the argument that the addition of Al aids this year has made the game more accessible than it ever was. Peruse the pre-release press materials and IT you'll see a promo vid featuring Moto3 rider Jaime Masia, legendary MotoGP esports racer Trastevere73 and two under-10s all playing and enjoying it. That's not an inaccurate view of the racing game on offer here-with maximum assists, this is indeed a very accessible experience. But the simulation at the heart of the game is even more rigorous now, and when you turn those assists off and get a feel for what's really happening from the physics model-well, I'm not ashamed to say I find it outright scary.
START YOUR ENGINES
For the last two releases, the talking point was the braking. Prior to its jump over to Unreal Engine, Milestone's MotoGP series was pitched about two thirds towards simulation on the 'simcade' spectrum; forgiving but convincing, similar to the balance Codemasters' F1 series perennially occupies. But lately it's gone all-in on simulation, a fact you were made aware of the first time you slammed on the brakes, as your muscle memory from MotoGPs 2013-2019 had taught you, and watched your rider enter Earth's orbit.
このストーリーは、PC Gamer US Edition の September 2023 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
PC Gamer US Edition からのその他のストーリー
PC Gamer US Edition
CODEBREAKERS
Threatened by homogeneity, PC gaming needs proprietary engines more than ever
4 mins
December 2025

PC Gamer US Edition
JOY OF HEX
Nightdive's HERETIC + HEXEN remaster plays with the past to entertain the future
3 mins
December 2025

PC Gamer US Edition
BALMORA, FROM THE ELDER SCROLLS III: MORROWIND
The RPG town that became more than just a hub: it was home.
3 mins
December 2025

PC Gamer US Edition
THE ART OF ILLUSION IN THE ELDER SCROLLS IV: OBLIVION REMASTERED
Is it possible to survive in Oblivion with nothing but stealth, Starlight and misplaced self-confidence?
7 mins
December 2025

PC Gamer US Edition
HIT THE DECK
Despite their overwhelming popularity, handheld PCs raise some tricky questions
3 mins
December 2025

PC Gamer US Edition
DRAKAN: ORDER OF THE FLAME
A classic action-adventure PC exclusive that still brings the heat.
5 mins
December 2025
PC Gamer US Edition
HOUSE OF FURY
Speaking to indie publishing powerhouse RAW FURY's CEO Pim Holfve about the key to its success
12 mins
December 2025

PC Gamer US Edition
SMASH REMIX
The Super Smash Bros of your dreams, assuming you haven't slept since Y2K.
4 mins
December 2025

PC Gamer US Edition
GHOST IN THE PC
On the other side of the world with PHANTOM BLADE ZERO, a 'kungfupunk' action epic in the making
11 mins
December 2025

PC Gamer US Edition
"Your techbro boss is absolutely ready to replace you with AI"
A job your parents won't understand is the most relatable part of TRUER THAN YOU
2 mins
December 2025
Translate
Change font size