So with the success of Fallen Order and the sequel's imminent release, it seems to be as good of a time as ever to talk about what we want to see in the sequel and how we think it can improve on its predecessor. And that's what we'll be doing in this article, so let's get into it and may the Force be with us.
1. Better Cosmetic Options
Here's something that I know everyone will agree with better cosmetic options! Now, I'm not referring to the lightsaber customisation in the game because I felt the variety of sabers and crystal colours we could choose from was fantastic.
There really wasn't all that much to improve on when it came to that aspect. But something that definitely needs to be improved in the next title is Cal Kestis' outfits. As players explore Jedi: Fallen Order, they'll come across chests that can be opened with the aid of BD-1, and these chests are usually well-hidden throughout the world, making for a fun surprise when you encounter them in the world. Now, imagine how disappointing it would feel to explore an area and find one of these chests thoroughly, only for it to open and give you yet another re-colour of the poncho Cal is wearing. Very few unique outfits are available for Cal in the main game, and most costumes are just ponchos with different colours.
So towards the end of Fallen Order, there is a hallucination of Cal wearing an inquisitor outfit, and it looked great, so it would've made for a nice unlockable. Except it's not available to wear at all! We need more clothing options in this title because imagine dressing up Cal in something like the traditional brown Jedi robes or a rugged and battle-hardened bounty hunter outfit. Wouldn't that be awesome!? Or maybe even an alternate Sith version of the former padawan with yellow eyes and black robes! Better cosmetic options would make exploration more rewarding, giving players much more freedom in expressing themselves through Cal.
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MythForce
MythForce seems like the videogame version of all those cartoons you loved as a kid, like He-Man or She-Ra. The game even has its own animated intro and theme song! I was so excited to start playing once I saw this. It was apparent that a lot of time and love went into this intro, so they must have put this much work in, but can it live up?
Gunbrella
Sometimes, a game title tells you everything you need to know about that game in just a word; Gunbrella is an amazing example of this. If youâve ever had thoughts of becoming a lethal Mary Poppins, this is the game for you. The developers at Doinksoft have you playing as a quiet woodsman, decked out in a brown bowler hat and a long white scarf whose life has taken a tragic turn. At the beginning of the game, we see him out gathering mushrooms. In the distance, we see a wooden cabin covered in flames, this is our woodsmanâs home. He runs there as fast as he can, and runs into the burning building. Alas, itâs too late to save his wife. She has been killed.
Astrea: Six Sided Oracles
Astrea: Six Sided Oracles is a deck-building roguelike with noticeable inspiration from Slay The Spire. Despite this inspiration, however, it manages to hold its own incredibly well, even going so far as potentially being one of my favourite deck-builders of all time.
Baldur's Gate 3
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The Crew Motorfest
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Fae Farm
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Tevi
TEVI is a bullet-hell metroidvania, developed by Crespirit and was an utter joy to play. Full of fascinating systems, fluid combat, and some fantastic world-building, TEVI is a very interesting title.
Farmer's Father: Save The Innocence
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Moonlight Peaks
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So I Tried... Persona 5 Royal
Each edition of So I Tried⊠I will try a game that I have never tried before. Will I find something new to love? Will I make my âdid not finishâ list one entry longer? Iâll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I went for a spooky visual novel that is said to be one of the best narrative games you can play: Persona 5 Royal.