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Crown Gambit
GameOn Magazine
|Issue 190 - August 2025
When it comes to dark fantasy, there's no doubt that Celtic and Breton folklore is something of an untapped market. However, the most recent game from WILD WITS, Crown Gambit, wants to take you into the dark. The question is whether this title should be added to your deck, or will it fold on release?

Publisher: Playdigious Originals
Developer: WILD WITS Genre: Adventure
Release Date: Out Now
Platform: PC
Crown Gambit is certainly one of the more unique games that I've ever played due to its focus on card-based combat. At first, you might think that it will entirely be about gathering a deck, but there's an intense story that revolves around murder and messing with forces that you don't understand. You take control of three paladins who must navigate both the kingdom of Meodred, mystical forces, and the political machinations of potential royalty after the murder of the current king. The actual plot starts simply, but you'll be making choices that directly affect how your paladins will act alongside what events will occur on your journey.
For instance, at the very start of the game, I encountered a knight who heard something he really shouldn't have. I had the option to kill him to keep the secret, trust him, or force him to take a vow of silence. I opted for the vow and then later found him saving people on the main road from bandits. Each of your choices will also affect your paladins, maybe pushing them to a more dogmatic mindset or even breaking them.
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