PHONOPOLIS
Edge UK|June 2024
Enter a corrugated dystopia, where everyone's card is marked
PHONOPOLIS

Amanita Design has, a cynic might say, made its game again. There is no denying that the Czech studio’s output tends to hew to a particular formula, each individual title distinguishing itself via tone and theme more than structure or systems. As (almost) always, there is a diminutive character onscreen and you, the player, are their omnipotent ally, directing them via a pointer, and otherwise prodding and pulling at various pieces of the environment as you trial-and-error your way to solving their current predicament.

Amanita Design has, then, made its game again. But it has also not, since Phonopolis is its first properly three-dimensional world. More significantly it’s the first in which its characters communicate in an intelligible language (unlike, say, the furious nonsense of Chuchel). For the most part, it’s one particular voice you’ll hear: the entertaining inner monologue of inquisitive protagonist Felix, who, after a work mishap, discovers a set of noise-cancelling headphones. These allow him to block out the regime’s orders – piped through loudspeakers installed across the land – which have turned most of the populace into mindless drones. With news that the so-called ‘absolute tone’ is set to brainwash the remainder, he becomes an unwitting revolutionary. Oh, yes, it’s the studio’s first political game, too.

この記事は Edge UK の June 2024 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、8,500 以上の雑誌や新聞にアクセスしてください。

この記事は Edge UK の June 2024 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、8,500 以上の雑誌や新聞にアクセスしてください。

EDGE UKのその他の記事すべて表示
Bulwark: Falconeer Chronicles
Edge UK

Bulwark: Falconeer Chronicles

Anyone familiar with the concept of kitbashing is already halfway to understanding what Tomas Sala’s open-world builder is all about.

time-read
4 分  |
June 2024
Children Of The Sun
Edge UK

Children Of The Sun

René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bonafide original and an unlikely throwback. Cast your eyes right and you wouldn’t blink if we told you this was a forgotten Grasshopper Manufacture game from the early PS3 era (we won’t be at all surprised if this finds a spot on Suda51’s end-of-year list).

time-read
4 分  |
June 2024
Post Script
Edge UK

Post Script

What does Rise Of The Ronin say for PS5 exclusivity?

time-read
3 分  |
June 2024
Rise Of The Ronin
Edge UK

Rise Of The Ronin

Falling in battle simply switches control to the next person up, and then quick revive fixes everything

time-read
4 分  |
June 2024
Post Script
Edge UK

Post Script

The pawn and the pandemic

time-read
4 分  |
June 2024
Dragon's Dogma 2
Edge UK

Dragon's Dogma 2

The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhead, and even moving at a hurried clip it is impossible for a party of four to complete the journey by nightfall.

time-read
6 分  |
June 2024
BLUE MANCHU
Edge UK

BLUE MANCHU

How enforced early retirement eventually led Jonathan Chey back to System Shock

time-read
7 分  |
June 2024
THE MAKING 0F.... AMERICAN ARCADIA
Edge UK

THE MAKING 0F.... AMERICAN ARCADIA

How a contrast of perspectives added extra layers to a side-scrolling platform game

time-read
8 分  |
June 2024
COMING IN TO LAND
Edge UK

COMING IN TO LAND

The creator of Spelunky, plus a super-group of indie developers, have spent the best part of a decade making 50 games. Has the journey been worth it?

time-read
10+ 分  |
June 2024
VOID SOLS
Edge UK

VOID SOLS

This abstract indie Soulslike has some bright ideas

time-read
2 分  |
June 2024