試す 金 - 無料
OUT OF THE SHADOWS
Edge UK
|January 2025
Co-development is now a huge part of triple-A game production. Can it provide safe harbour at a turbulent time for the industry?
Who made Hogwarts Legacy? Glance at the game’s box, or its listing on any digital storefront, and you’ll see that it was developed by Warner Bros Games – or more specifically its Avalanche Software subsidiary in Utah. But that’s only half the story. Huge chunks of the game were in fact made across an assortment of UK studios, including Red Kite Games in Leeds, D3T in Runcorn, and Studio Gobo in Hove.
These are just some of the UK companies working in what has become known as co-development, with triple-A games now depending on it. Both D3T and Studio Gobo worked on Sony releases in 2024, the former on the illfated Concord, the latter on this month’s Lego Horizon Adventures. Meanwhile, Red Kite contributed to EA’s Knockout City – as did Stellar Entertainment in Guildford, which has taken on many co-dev projects for EA, including Need For Speed Unbound and Star Wars Jedi: Fallen Order.
The examples stretch on and on, but the point is clear: compared to the profiles of the titles they work on, these studios work in relative anonymity. It’s unlikely you’d even know they had a hand in these games unless you were dedicated enough to stick around right to the end of the credits. “We are quite well-known in terms of the industry,” says Studio Gobo’s Xu Xiaojun, “but we are not known by the players. We did four or five years on Hogwarts Legacy – we did a really significant portion of it – and people see Hogwarts Legacy as a Warner Bros creation. And rightly so, because it’s their vision.” Missing out on the limelight doesn’t seem to any create friction, then. このストーリーは、Edge UK の January 2025 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge UK からのその他のストーリー
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Listen
Translate
Change font size
