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ARC RAIDERS

Edge UK

|

July 2025

Extracting the best bits of a difficult genre

ARC RAIDERS

Everyone seems to be making an extraction shooter nowadays. Marathon, Exoborne and EVE Vanguard are all on the horizon, Team Jade’s Delta Force made room for an extraction mode, and then there are all those examples that didn’t make it, most notably Hyenas and The Division: Heartland (reportedly one of two games Ubisoft was making in the genre). This makes for a rather unusual gold rush, since, for all the successes of Hunt: Showdown and Escape From Tarkov, you'd struggle to argue that this genre has broken into the mainstream. But it’s evident from the first moment we step into ARC Raiders’ post-apocalyptic Rust Belt that it’s exactly this audience Embark has in its sights.

The game is presented with all the polish you'd expect, given its maker’s pedigree. Embark was founded by veterans of Battlefield studio EA Dice; its debut was 2023’s similarly shiny The Finals. While the maps here lack that game’s destructible scenery, they're just as environmentally varied, crisply realised and sumptuously lit, and at a grander scale. Then there are those huge robots in the distance...

First, though, ARC Raiders introduces the genre’s precepts as gently as possible, through a kind of narrativised tutorial. In it, you scavenge the wasteland for scraps, then get mugged by a pair of strangers who leave you for dead. Welcome to the extraction shooter, where progression comes twinned with loss.

Edge UK からのその他のストーリー

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

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Edge UK

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

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Edge UK

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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