試す 金 - 無料
A decade in art
ImagineFX
|September 2025
Tanya Combrinck speaks to artists about how their careers have changed over the last 10 years and what they've learned
-
A lot can happen over the course of 10 years. Unexpected opportunities can take you in a new direction that you'd never thought of, or personal circumstances can put constraints on your life. Sometimes your dreams don't seem so appealing when you get close to them, and it turns out that something entirely different is the right fit for you.
This month we asked artists what their goals were 10 years ago, how things turned out, and what they would say to their younger selves.
What's clear is that everyone's journey is different - there's no typical path, and you never know when a new discovery will change everything.
A decade ago, German concept artist Johanna Rupprecht thought her path into the art world would start with full-time employment. She aimed to earn some money by freelancing while building up her art skills, and eventually get an in-house job in games or animation.
"What I didn't expect at all was how fast my freelance career took off. I managed to make a full-time income from it," she says. Getting an in-house role wasn't necessary after all, and she has spent the last decade freelancing - even turning down job offers that have come her way.CHANGING COURSE
"Realising that there are multiple viable paths to make a living was very valuable to me," she says. "There are many ways to earn money as an artist: from regular employment or freelance, to being a content creator, selling merchandise, or a hybrid of multiple income streams. It's good to be open-minded about changing tracks and expectations when new opportunities arise." Johanna's experience has taught her the importance of cultivating a savvy business mindset.
このストーリーは、ImagineFX の September 2025 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
ImagineFX からのその他のストーリー
ImagineFX
ZBrush, Blender & Procreate COLOUR YOUR 3D ARTWORK
Entei Ryu reveals how she sculpts and paints Triceratops and T-Rex, two characters from her BONEGIRL series
1 min
March 2026
ImagineFX
Canon imagePROGRAF PRO-310
Artists and photographers who create gallery-quality prints of their work will want to make room in their studio for Canon's latest printer
1 mins
March 2026
ImagineFX
Acer Swift Edge 14 Al
This beautiful laptop delivers on design, but what about the amount of computing power on offer?
1 mins
March 2026
ImagineFX
CONCEPT A MOODY CYBERPUNK SCENE
Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city
3 mins
March 2026
ImagineFX
LET THE STORY LEAD THE DESIGN
Nelson Tai takes cues from his personal sci-fi project when constructing a hardworking droid
1 mins
March 2026
ImagineFX
LORCAN THE LITERATE
Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit
1 mins
March 2026
ImagineFX
Secretlab Magnus Evo
REAL STEEL Does this pro sit-to-standing desk rise to the occasion?
1 min
March 2026
ImagineFX
MAKE USE OF FILTERS
Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide
1 mins
March 2026
ImagineFX
ENHANCE ANY 3D MODEL BY APPLYING TEXTURES
Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object
1 mins
March 2026
ImagineFX
Karim Yasser Ahmed
Karim is a senior lighting artist with over seven years of experience in AAA games. He loves working on environment lighting: “I treat my environment as a canvas that is getting lit as a painting, and I truly enjoy this process.”
1 min
March 2026
Listen
Translate
Change font size
