
PLAY Magazine UK
Tales Of Kenzera: Zau
This year’s 378,992nd metroidvania
3 min |
July 2024

PC Gamer
Whale of a tale – Harold Halibut's big undersea adventure – Special Report
Inside the 14-year journey to hand-craft Harold Halibut’s big undersea adventure
5 min |
July 2024

PC Gamer
CROWN WARS: THE BLACK PRINCE
Tactical medieval combat with a gory edge
2 min |
July 2024

PC Gamer
MEIER'S BASTARDISATION
MILLENNIA attempts a spirited but messy coup to Civ's throne
3 min |
July 2024

PC Gamer
LOOSE MORALS
BROKEN ROADS: a cerebral narrative adventure
6 min |
July 2024

PC Gamer
MICROPHONES
A good microphone can be the difference between a professional sounding triumph, or a crackly, tinny disaster
6 min |
July 2024

PC Gamer
DOUBLE TROUBLE
Whatever happened to MULTI-GPU setups?
4 min |
July 2024

PC Gamer
KENWAY AHEAD
Smooth sailing and pearly whites in ASSASSIN'S CREED IV BLACK FLAG
2 min |
July 2024

PC Gamer
SUNDOWNER
Wipe out a cult with one bullet in CHILDREN OF THE SUN
3 min |
July 2024

PC Gamer
HELL GOES GREEN
How The Nordschleife in ASSETO CORSA COMPETIZIONE was built.
6 min |
July 2024

PC Gamer
DIGGING IN
We speak to Concerned Ape himself, Eric Barone, about the state of STARDEW VALLEY in 2024
6 min |
July 2024

PC Gamer
SHAPE OF THINGS TO COME
AFTER A DIFFICULT YEAR, DESTINY 2: THE FINAL SHAPE HAS A LOT TO PROVE. BUT BUNGIE IS DETERMINED TO END THE SERIES' FIRST SAGA WITH A BANG
10+ min |
July 2024

PC Gamer
SHOOTING STAR
Kaz Adams, lead weapons artist on WARFRAME, is gunna explain how to design boomsticks
3 min |
July 2024

PC Gamer
NO REST FOR THE WICKED
One of the smartest Soulslikes I've played in a long time
4 min |
July 2024

PC Gamer
BORING PLATFORMER
In a good way! The superb drilling of PEPPER GRINDER is sublimely chaotic
3 min |
July 2024

PC Gamer
COUNTER INTUITIVE
PICK & POKE your way through this gorgeous tabletop roguelite
2 min |
July 2024

Retro Gamer
The 400 Mini
MORE FUN, LESS HASSLE?
3 min |
Issue 259

Retro Gamer
THE IMPACT OF 3rd STRIKE STREET FIGHTEr III
THEY SAY THIRD TIME'S A CHARM, ALTHOUGH STREET FIGHTER III DIDN'T IGNITE FIGHTING GAMES IN THE SAME WAY AS ITS PREDECESSOR UNTIL 3RD STRIKE. MEMBERS OF THE FIGHTING GAME COMMUNITY TELL US HOW THIS COMEBACK CEMENTED ITS PLACE IN THE HISTORY OF 2D FIGHTERS
10+ min |
Issue 259

Retro Gamer
PSP Go
While Sony was no stranger to tinkering with its hardware, the PSP got a lot of attention over the years – the PSP Go was the fourth major iteration of the hardware, and the most radical redesign.
1 min |
Issue 259

Retro Gamer
THE MAKING OF CAPTAIN BLOOD
AS HE TRAVELS THE HYDRA GALAXY IN HIS SHIP THE ARK, CAPTAIN BLOOD MUST TRACK DOWN AND DISINTEGRATE HIS FIVE REMAINING CLONES. TO DO SO, HE’LL HAVE TO COMMUNICATE WITH SEVERAL ALIEN SPECIES USING THE UPCOM, A UNIVERSAL LANGUAGE DEVICE. UNIVERSALITY IS THE KEY CONCEPT BEHIND THIS WIDELY ACCLAIMED FRENCH CLASSIC
9 min |
Issue 259

Retro Gamer
Datasette
If you’re going to adopt a common storage method across a range of computers, it makes sense to make the hardware as widely compatible as possible – and that’s just what Commodore did with the Datasette, known by the model numbers 1530 and C2N.
1 min |
Issue 259

Retro Gamer
THE MAKING OF STAR TREK 25TH ANNIVERSARY
SPACE MAY BE THE FINAL FRONTIER BUT STAR TREK ADVENTURE GAMES WERE PRETTY MUCH THE UNDISCOVERED COUNTRY IN THE EARLY NINETIES. AT LEAST UNTIL STAR TREK: 25TH ANNIVERSARY CAME ALONG A GAME THAT DARED TO GO WHERE NO STAR TREK GAME HAD GONE BEFORE
10 min |
Issue 259

Retro Gamer
THE MAKING OF BURNOUT 3 TAKEDOWN™
THIS IS THE REMARKABLE STORY OF HOW CRITERION'S DISASTROUS DEAL WITH EA TO REMAKE A CLASSIC SKATEBOARDING GAME SOMEHOW LED TO THE BRITISH STUDIO CREATING ONE OF THE BEST RACERS OF ALL TIME
10+ min |
Issue 259

Retro Gamer
PLAYING CO-OP
This month's collector isn't going it alone
2 min |
Issue 259

Retro Gamer
SUPER METROID AN ENDURING LEGACY
AS NINTENDO'S SCI-FI CLASSIC TURNS 30 WE REVISIT THE PLANET ZEBES AND SPEAK TO DEVELOPERS OF BOTH METROIDVANIAS AND ACTUAL METROID GAMES TO LEARN WHAT MAKES SAMUS ARAN'S 2D ADVENTURE SO SPECIAL
7 min |
Issue 259

Retro Gamer
ARCADE WRATH OF THE MUTANTS
A NEW TURTLES BEAT-'EM-UP IS FINALLY HEADING HOME AFTER YEARS OF DELIGHTING ARCADE-GOERS WE TALK TO EUGENE JARVIS AND MARC-ANDRÉ JUTRAS TO LEARN HOW THIS THROWBACK BRAWLER CAME TO BE, AND HOW IT'S BEEN EXPANDED FOR CONSOLES
4 min |
Issue 259

PLAY Magazine UK
Shaping your worlds
Jess Kinghorn chats with world-building masters from Larian Studios, Techland, HoYoverse, Billy Goat Entertainment, and CD Projekt Red about what goes into crafting your favourite places on PlayStation
10+ min |
June 2024

PLAY Magazine UK
MultiVersus
Welcome to the slam
1 min |
June 2024

PLAY Magazine UK
System Shock
Nightdive Studios' swanky, ground-up remake of 1994's genre-launching classic System Shock is finally heading to PlayStation which should make you very excited if you have any interest in crawling through vents or bonking cyborg mutants on the head with blunt objects.
3 min |
June 2024

PLAY Magazine UK
Tracking Monster Hunter's future
Ahead of Monster Hunter Wilds next year, two story-focused spinoffs come to PlayStation
4 min |