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Game War - NETFLIX ENTERS THE BATTLE ROYALE OF GAMING PLATFORMS
AppleMagazine
|AppleMagazine #509
Over the past 18 months, consumers have spent more time at home than ever before, not only working, but socializing, learning new skills, and playing games. Video gaming as a whole saw a significant increase during this period and the gaming platform Steam recorded an all-time high of 23.6 million average concurrent users in April 2020. A year later, rival firms want a slice of the pie. Following Apple’s expansion into gaming with Arcade, Netflix is the latest player entering the game, announcing its intention to launch its own gaming titles.
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NETFLIX EXPANDS INTO GAMING
After months of rumors and speculation, Netflix confirmed mid-July plans to expand into mobile games, revealing that new titles would be available to play as part of a standard Netflix subscription. Days before its announcement, the company hired former EA and Oculus exec Mike Verdu, and revealed to investors that it was “in the early stages of further expanding into games, building on our earlier efforts around interactivity (eg, Black Mirror Bandersnatch) and our Stranger Things games. We view gaming as another new content category for us, similar to our expansion into original films, animation, and unscripted TV.”

“Games will be included in members’ Netflix subscription at no additional cost similar to films and series,” the company added. “Initially, we’ll be primarily focused on games for mobile devices. We’re excited as ever about our movies and TV series offering and we expect a long runway of increasing investment and growth across all of our existing content categories, but since we are nearly a decade into our push into original programming, we think the time is right to learn more about how our members value games.”
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