試す 金 - 無料
Enemy Without
PC Gamer
|September 2018
How modders are removing enemies to create stress-free experiences
Mods for games are usually additive. New features, forgotten content… mods are usually about putting more into a game. Yet in recent years we’ve seen the rise of a particular kind of mod that takes things away. Specifically, taking away a game’s enemies or threats. We previously covered a mod which removed all danger from first-person sci-fihorror Soma – it later become an official game mode – but there are plenty more games out there getting mods that do the same and they’re equally fascinating.
The nerve-shredding Alien: Isolation seems like an obvious candidate for the no-enemy treatment and Paul Huwe, senior scientific software developer at NASA, took it upon himself to create that experience. “I did find a ‘no alien’ mod, it didn’t remove the alien, but rather spawned it as an inert NPC,” he explains.
“In addition to being very jarring, it prevented the alien from performing scripted events which I found both insufficient and experience-destroying. Given all this, I decided to try to make my own mod which would have the alien act like normal, except that it would ignore Amanda. In that way I could explore the station in a far more enjoyable fashion.”
It was a task which didn’t prove too tricky for Paul. “I started with another modder’s (MattFiler) Alien: Isolation modding guide and scripting tools,” he says. “After using these tools to extract the configuration files, the mod simply required editing long XML files.”
このストーリーは、PC Gamer の September 2018 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
PC Gamer からのその他のストーリー
PC Gamer
WARHAMMER 40,000: DARKTIDE
Who wants to be scum anyway?
3 mins
March 2026
PC Gamer
DEMON HUNTER
POSSESSOR(S) is a stylish and atmospheric Metroidvania with little friction
6 mins
March 2026
PC Gamer
GACHA LATTE
Meandering through SHENMUE's wonderfully sedate revenge quest
2 mins
March 2026
PC Gamer
PLAYING POSSUM
Bass licks and big feelings in NIGHT IN THE WOODS
1 mins
March 2026
PC Gamer
"I smite verily and muchly"
Loot system changes mean DIABLO IV is good now
1 mins
March 2026
PC Gamer
PAWS FOR THOUGHT
A case of meow or never in STRAY
1 mins
March 2026
PC Gamer
"It's this hair-pulling frustration that draws me to FromSoft games"
ELDEN RING: NIGHTREIGN can still stomp me after 200+ hours
2 mins
March 2026
PC Gamer
QUID'S IN
Solving a bank robbery in the retro-styled QUID PRO QUO
1 mins
March 2026
PC Gamer
GLARE OBSCURE
The art of PC gaming feng shui
3 mins
March 2026
PC Gamer
RYSE: SON OF ROME
Crytek's hack 'n' slash was a dud on launch, but now?
7 mins
March 2026
Translate
Change font size
