試す 金 - 無料
Captain's Log
PC Gamer
|May 2023
Star Trek: Resurgence is more game, but not like we know it, captain
For some, the post-TNG era of Star Trek feels overused. There were several excellent films (no questions, please) and new iterations of Star Trek set in the years following the end of Captain Picard’s story – including an eponymous show of his own. There are also at least a dozen games set in the TNG and post-TNG universe, including the massively successful Star Trek Online, but none of them really captured the true spirit of Starfleet.
It seems fitting, then, that as the cinematic universe closes on the story of Picard and the rest of the Enterprise D’s crew, a new game carrying on the lore from my favourite era emerges. Launching in May, Star Trek: Resurgence is set in 2380, right after the events of Star Trek: Nemesis and roughly 16 years after Picard, Riker and co set out on their continuing mission to explore strange new worlds.
The team at Dramatic Labs – a small group of around 30 mostly ex-Telltale employees who are self-confessed Trekkies – had a vision for a Star Trek game long before Resurgence was in development. The Telltale formula of a strong narrative combined with morally grey decision-making and plenty of QTEs seemed to fit the Star Trek storytelling style perfectly – Star Trek is, after all, historically a series weaving a complicated narrative about the wider universe.
But Dramatic Labs offers something more: intricate puzzles, stealth sequences, better cinematics, and an overall departure from the Telltale default of feeling like you’re watching an interactive movie. Resurgence deviates further from the Telltale norm by not being episodic, rather each swap between player characters is a uniquely titled episode. As writer Andrew Grant summarised, “We wanted more game in our videogames.” It’s Star Trek, but not as we know it.
このストーリーは、PC Gamer の May 2023 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
PC Gamer からのその他のストーリー
PC Gamer
"All I saw was a lot of busywork"
Falling for the nostalgia trap in RAGNAROK M: CLASSIC
1 mins
December 2025
PC Gamer
DRIVING AROUND ODDBALL JAPAN IN PROMISE MASCOT AGENCY
Bring me that horizon
3 mins
December 2025
PC Gamer
WAR PHOTOGRAPHER
Capturing a game's visual beauty by sticking to spectator mode
3 mins
December 2025
PC Gamer
DE-MASTERED
The art of running games on rigs below their minimum specs is thriving
4 mins
December 2025
PC Gamer
STAR WARS GENESIS
This full conversion is the perfect excuse to return to Starfield.
4 mins
December 2025
PC Gamer
PILLARS OF ETERNITY
Finally getting good at the Obsidian classic after 250 hours.
5 mins
December 2025
PC Gamer
DOWN AND OUT
Explore a hole new world in FALLSTRUKTUR
2 mins
December 2025
PC Gamer
“I've been getting my arse kicked by this fusion of NES-era Metroidery”
Spelunking for platform shooter sickos in the Metroid-like ZEXION
2 mins
December 2025
PC Gamer
THE JOY OF SIX
BATTLEFIELD 6 is coming, and could be a renaissance for the series
11 mins
December 2025
PC Gamer
HOLLOW KNIGHT: SILKSONG
Brave Pharloom's lofty heights and big bug bosses.
3 mins
December 2025
Translate
Change font size
