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Order Of Magnitude

PC Gamer US Edition

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August 2018

A colony management sim from the makers of Prison Architect

- Samuel Roberts

Order Of Magnitude

Introversion’s Prison Architect is a compelling simulation game that continues to evolve years after a massively successful alpha release. In space building game Order of Magnitude, the scale of simulation is grander, but you’re still controlling an environment rather than the people directly. Instead of a prison, you’re in space, trying to ensure humanity survives after a terrible event on Earth.

“The high level concept is the Earth has been destroyed—meteor, planetary disaster, whatever,” says Introversion cofounder Mark Morris. “We haven’t figured that out yet. You have to build a colony, probably on the moon, to reboot humanity to start off with.”

Introversion is still figuring out the game’s direction, but Morris discusses what they’d like to explore. “The hope is that you will go from a Moon base, or maybe a Mars base, or maybe an asteroid base—we’re not certain—and scaling up potentially to a ship in orbit or a space station in orbit and start colonizing other planets, the asteroid belt, that sort of thing. It’s called Order of Magnitude because the long-term vision is potentially for you to be able to build enormous, stellar-scale constructs within the game.

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