試す - 無料

FUTURLAB

Edge

|

October 2020

The Velocity maker on unlikely tie-ins, the games that got away and living up to its brilliant breakthrough

- Chris Schilling

FUTURLAB

James Marsden has an idea for a videogame. Approaching 17 years in charge of Brighton’s Futurlab, he’s in the business of having ideas; it’s what has kept his studio in operation for so long, after all. But this particular idea is special. It’s been percolating in his head since he was at university in 1999. It fuelled his desire to get into videogames in the first place. He’s pitched it three times already, to no avail. But he’s still convinced it could be the studio’s next big thing if only someone would take a chance on it. It’s Marsden’s white whale, essentially, and naturally he can’t tell us what it is. “It doesn’t really matter what the vehicle is, from my point of view. It’s more important to just get the concept out there,” he says. “But once the cat’s out of the bag, anyone could copy it, so I’m loath to say any more.”

Edge からのその他のストーリー

Edge UK

Edge UK

Hollow Knight: Silksong

Hornet has fallen. Silksong’s opening cutscene reintroduces our heroine in captivity, being dragged away from Hallownest, where once she served the role of Hollow Knight’s most fearsome recurring boss.

time to read

6 mins

December 2025

Edge UK

Edge UK

Gears Of War: Reloaded

Something may be lost in the translation between the original 2006 version of Gears Of War and the considerably prettier, brighter and more sharply textured Reloaded. A solemn, grimy place, where endless battles over scarce resources have resulted only in ever-larger piles of corpses, the world of Gears is perhaps most suitably rendered via the fuzzier, grey-brown colour palette of the first Xbox 360 release. Especially for Marcus Fenix and co, war is hell. You might argue that it ought to look like it.

time to read

1 mins

December 2025

Edge UK

Post Script

Silksong turns up the volume on some of Hollow Knight's finest ideas

time to read

4 mins

December 2025

Edge UK

Edge UK

Post Script

Ezo was not yet part of Japan in 1603, when Ghost Of Yotei's story takes place, which feels an appropriate analogue for Sucker Punch acknowledging itself as a nonJapanese studio making a culturally Japanese game.

time to read

2 mins

December 2025

Edge UK

Edge UK

MIO: MEMORIES IN ORBIT

Can tentacles and angry doors distinguish this Metroidvania?

time to read

3 mins

December 2025

Edge UK

Edge UK

BLENDO GAMES

The one calm voice amid this fracas, he says, was that of Embark's owner. “Nexon were the ones saying, ‘Relax. Here's why this is happening, and here's what you need to do about it'.” The Korean gaming giant has form here: its 1999 title

time to read

7 mins

December 2025

Edge UK

Edge UK

LEGO BATMAN: LEGACY OF THE DARK KNIGHT

With Lego's parody treatment, everyone in Gotham is a joker

time to read

3 mins

December 2025

Edge UK

Edge UK

CINDER CITY

Only collective effort can save this futuristic Seoul

time to read

5 mins

December 2025

Edge UK

Edge UK

AGENT OF CHANGE

From 47 to 007: IO Interactive is bringing James Bond back to life

time to read

16 mins

December 2025

Edge UK

Edge UK

BLUE PRINCE

How Hollywood dreams and boardgames led to 2025's most fascinating puzzle box

time to read

8 mins

December 2025

Translate

Share

-
+

Change font size