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Dying Light 2: Stay Human

Edge

|

April 2022

There’s a deflated feeling, usually associated with the penultimate episode of a pot-luck Netflix miniseries, that comes once you realise you’re no longer in narratively safe hands.

Dying Light 2: Stay Human

Payoff is not coming. Your investment, emotional and mental, has been for naught. The journey to plot conclusion will be a slow exhalation of disappointment and relief. With the burden of caring lifted, the brain is freed for more pertinent questions: what else is on? (Do we need toilet roll?)

It’s a mercy that this realisation comes early in Dying Light 2. During a drawn-out intro that demonstrates the limits of parkour in a countryside setting, Techland lays out its pitch for the inner-world intrigue that’s supposed to propel you through the next 50 to 500 hours. Aiden, a white-loaf triple-A protagonist performed in the Troy-Bakercore style by actor Jonah Scott, has spent his life wandering mainland Europe in search of sister Mia, from whom he was separated during a series of brutal childhood experiments.

These events are represented in flashbacks to grey hospital wards, shaved heads, and manhandling by gruff orderlies, while Mia herself is voiced in a sing-song giggle that would fail to convince anyone who has even briefly passed through youth. It’s the stuff of B-movies – not a strong backbone for a grand, nonlinear adventure. How will any of our choices matter a jot if the spine of the story is askew?

That

Edge からのその他のストーリー

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Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

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Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

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The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

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Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

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STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

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Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

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FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

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DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

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Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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