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Death Stranding

Edge

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Christmas 2020

Kojima’s post-apocalyptic Pat might have delivered the message of hope 2020 needs

- ABBIE STONE

Death Stranding

Draw up a list of titles you probably don’t want to accurately predict the future, and this is surely right up there with Everybody’s Gone To The Rapture. But less than a year after its initial release, Death Stranding has aged disappointingly well, thanks to a year that’s aged all of us far more horribly than any of the game’s body decaying rainstorms ever could. The very definition of an essential worker, you play as courier Sam Porter Bridges – subtle – risking a suddenly deadly outside world in order to get emergency supplies to desperate people. Keeping your face covered is crucial to your survival. The greatest threat you face is invisible until it’s too late. You constantly risk breaking your back fetching supplies for vulnerable, less well-equipped neighbours, struggling to resist the temptation to lighten your load and abandon their cargo even though you just know they voted for Brexit.

Still unconvinced Kojima Productions owns a working crystal ball? It gets worse: you go a seemingly endless amount of time with no physical contact with another person. Technically you’re often in the vicinity of thousands of people, but you can’t see any of them, aside from a lone hologram at the front door, its broadcast quality spottier than your grandma’s Zoom connection. You sleep, shower and live in what seems like the same four walls forever. You have to battle misinformation spread by sycophants and prove to the people you’re trying to help survive that you’re acting with their best interests at heart. Sam’s unkempt locks are begging for a trim. If you can’t relate to that last one, congratulations, but personally we’re hugely grateful this magazine doesn’t run author photos.

Edge からのその他のストーリー

Edge UK

Edge UK

Possessor(s)

After three rounds of layoffs this year and Hyper Light Breaker’s curtailed development in early access, a lot seems to rest for Heart Machine on this plucky Metroidvania side project. The studio has an obvious knack for conjuring up fascinating fantasy worlds, but since its compact debut, Hyper Light Drifter, it’s been less obvious whether it can manage projects of a larger scale. And perhaps, on that count, even the modest Possessor(s) isn’t quite modest enough — it feels as much a victim of the company’s production woes as a showcase for its creative talent.

time to read

4 mins

January 2026

Edge UK

Edge UK

Street Fighter 6

Superstition might suggest that even numbers are more auspicious for the series, but it's fairer to say that Capcom learned from the mistakes of Street Fighter V and launched a fighting game that doesn't just feel like a full package, but one that has foundations to build on in future updates.

time to read

2 mins

January 2026

Edge UK

Edge UK

GLOOMY JUNCTURE

Finding hope in seedy alleys and dive bars

time to read

2 mins

January 2026

Edge UK

The Outer Worlds 2

There's always a risk in imitating something regarded as a classic: if it offers a template for success, it could just as easily invite unfavourable comparison. Obsidian Entertainment's Fallout: New Vegas has gained that reputation in the 15 years since its release, and while the original The Outer Worlds, led by Fallout creators Tim Cain and Leonard Boyarsky, referenced that series without aping it, the sequel zeroes in on New Vegas as its direct source of inspiration. This explains both why The Outer Worlds 2 is a success and why it can't quite stand tall as a creation with its own identity.

time to read

6 mins

January 2026

Edge UK

Edge UK

Lumines Arise

The pacing melds with the music, each unique track on each level passing through phases of calm and ferocity.

time to read

4 mins

January 2026

Edge UK

Edge UK

STRONG MUDDY VIOLENCE

What happens when you mix the tech of SnowRunner and Space Marine 2 in a co-op shooter with '80s flavour to spare? Toxic Commando has the answer

time to read

13 mins

January 2026

Edge UK

Edge UK

Once Upon A Katamari

Fittingly, each stage in Once Upon A Katamari takes place in the past.

time to read

2 mins

January 2026

Edge UK

Edge UK

FAILBETTER GAMES

The industry's finest sustainable storyteller shifts towards 'fireside menace'

time to read

7 mins

January 2026

Edge UK

Edge UK

DRAGON QUEST VII: REIMAGINED

Can a serious makeover preserve the original's identity?

time to read

2 mins

January 2026

Edge UK

Edge UK

Wreckreation

It's easy to believe that Three Fields just wants you to enjoy driving at speed in its preposterously big open world

time to read

4 mins

January 2026

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