試す 金 - 無料
Crysis
Edge
|July 2020
Remembering the benchmark for sandbox shooters laid out in Crytek’s strong suit
Right now, your PC can probably – probably – run Crysis. But even as recently as 2015, anyone incanting PC gaming’s most famous meme in response to a new hardware release wasn’t asking an entirely redundant question. What Crytek created in 2007 was a technological spectacle so advanced, and so astonishingly different to the look of its contemporaries, that it took mainstream PCs almost a full decade to accommodate its demands. On launch day back in November 2007, anyone who hoped to enjoy the sandbox shooter (whose scarcely believable screenshots had been ubiquitous in the gaming press for months) at anything like a smooth framerate was about to get their paradigm shifted.
This was mid-noughties PC gaming in a nutshell. A new release would come along and dictate a higher bar for hardware than your current machine could manage, and its allure was strong enough that you’d invest the requisite hundreds into those specs to play it. Then a couple of years later the next Half-Life 2, Oblivion or Arkham Asylum would arrive and you’d either invest in more cutting-edge PC parts or declare insolvency.
But nowhere was it more true than with Crysis. In many ways, the primary activity in the game was simply getting it to run. It was a sort of preliminary puzzle which involved finding the correct combination of dropdown menu options to unlock a path forward, beyond the flip-book drawings of a jungle that arrived on your monitor every half-second or so, and into a full-motion interactive experience. This was a puzzle which might have taken months to reach a satisfying solution.
With such an expensive barrier for entry,
このストーリーは、Edge の July 2020 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge からのその他のストーリー
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Translate
Change font size
