試す 金 - 無料
Future Shock
PC Gamer US Edition
|October 2016
The first seven hours of Deus Ex: Mankind Divided reveal a dark, hopeless future gripped by fear and uncertainty.

When Adam Jensen visits eccentric augmentation specialist Václav Koller in his secret Prague workshop, he thinks he’s going in for a tune-up. But he wakes up to discover that Koller has uncovered a selection of experimental augmentations that have been lying dormant in his mechanical body. The catch? They use a huge amount of power, and Jensen has to choose which of his regular augs to disable to use them.
Not only that, but Koller has triggered a factory reset in Jensen’s systems that means he’s back to square one. All those upgrades you carefully selected in Human Revolution? Gone. But don’t worry, because you still have your praxis points, meaning you can respec Jensen to either exactly what you had before, or something completely different.
These are two great examples of Eidos Montreal justifying its design decisions in a way that makes them feel connected to the story. They could have added a scene where Jensen buys a load of new parts off the internet or goes to cyberpunk Ikea and upgrades himself, but this is much more elegant. And having to basically remake your character build from the previous game gives a nice sense of continuity.
I’ve played the first chapter of Mankind Divided, which takes Jensen to three major locations: a ruined hotel in Dubai, the city of Prague, and a vast slum for augmented people called Golem City. It’s a hefty seven-hour chunk of game, and although there’s still tweaking and polish to be done, the build I played felt fairly complete.
I had most of a day to play it, but in
このストーリーは、PC Gamer US Edition の October 2016 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、9,500 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
PC Gamer US Edition からのその他のストーリー
PC Gamer US Edition
MACHINE GOD
DEUS EX's influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
11 mins
October 2025

PC Gamer US Edition
"After King Arthur's Rammstein-style resurrection ritual, I'm ready to serve"
Bending the knee for TAINTED GRAIL: THE FALL OF AVALON's amnesiac king
2 mins
October 2025

PC Gamer US Edition
LITTLE GUYS
Friends come in all shapes and sizes
3 mins
October 2025

PC Gamer US Edition
“Doom Eternal turned you into a kind of armored wasp”
Playing DOOM: THE DARK AGES is an opportunity to slow down, and marvel at the graphics tech
2 mins
October 2025
PC Gamer US Edition
FIRST CLASS
Satan's favorite deckbuilder returns aboard MONSTER TRAIN 2
3 mins
October 2025

PC Gamer US Edition
CRIMSON DESERT
Open-world action that continues to look strong but unwieldy
5 mins
October 2025

PC Gamer US Edition
SPICE JAM
Craft and fight for your life on Arrakis in Funcom's survival MMO DUNE: AWAKENING
6 mins
October 2025

PC Gamer US Edition
TWO POINT MUSEUM
More like 'Two point-Oooooh!'
3 mins
October 2025

PC Gamer US Edition
WALK THE LINE
The ants know the score in THE SPIRIT OF THE ANTS
1 mins
October 2025

PC Gamer US Edition
PLAGUE RECOLLECTION
Making all the Reik moves in VERMINTIDE 2
2 mins
October 2025
Translate
Change font size