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Marvel vs Capcom: Infinite
Xbox: The Official Magazine
|July 2017
Making things easier for the marvel crowd

It’s been a long old time since we last saw a Marvel Vs Capcom fighting game, and a lot has changed since 2011. For one thing, the size and popularity of all things Marvel, thanks to the cinematic universe, means you can’t move without a new TV show or superhero blockbuster being announced, and there are millions of new Marvel fans out there to impress – ones who might not know fighting games very well. MvC might have been a niche, complicated arcade fighter once, but the series has been given a massive overhaul for Infinity.
Where once there was a complicated, deep brawler with teams of three and ridiculous combos that could leave you stuck doing nothing for 20 seconds while you took a battering, there now stands a much leaner prospect with teams of two for smoother switching, and Infinity Stone power-ups. With a much simpler control scheme, this fighter is designed with beginners in mind – but just because it’s easy to get into doesn’t mean it’s shallow. With so many character and stone combinations there’s a lot of strategic depth and impressive combo strings for die-hard fans to tuck into.
Mega merge
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