試す 金 - 無料
Past Glories
Edge
|December 2017
At Tokyo Game Show 2017, Japan’s game developers seem more interested in reprising the past than pushing things forward
-
Private sales of nuclear fallout bunkers have, in recent months, reached their highest levels yet in Japan. Such is the level of national anxiety of being almost-neighbours to a North Korean megalomaniac who routinely plunges test rockets into the Sea Of Japan. Still, the existential dread that accompanies this kind of international sabre-rattling (not to mention the last shoe-soaking downpours of a lingering monsoon) only slightly dampened the atmosphere of this year’s Tokyo Game Show, which still managed to lure a quarter of a million visitors to its cavernous, gloomy venue, the Makuhari Messe convention centre. Here, on the bleak industrial outskirts of the city, a little over 600 companies, including a clutch of international indie developers, showed up. As in recent years, however, many of the big hitters, from Nintendo to EA, from Activision to Ubisoft, were conspicuous by their absence. In fact, there were 200 fewer games on display compared to last year, when 1,523 games made the journey to the show floor.
These shrinking numbers are, surely, a function of the diminishing role that these thundering shows play in the business of promoting and selling videogames at a time when a well-promoted tweet or precision-placed YouTube advertisement can shove a game in front of far many more eyes than any stand in a deafening, reeking exhibition centre. During TGS week the founder of one of Japan’s highest-profile PR agencies quietly admitted that he now advises smaller developers against booking space at the show. Far better, he said, to spend the money on a social-media campaign, where the competition may be equally stiff, but the potential audience is many magnitudes greater.
このストーリーは、Edge の December 2017 版からのものです。
Magzter GOLD を購読すると、厳選された何千ものプレミアム記事や、10,000 以上の雑誌や新聞にアクセスできます。
すでに購読者ですか? サインイン
Edge からのその他のストーリー
Edge UK
Post Script
Battlefield 6's singleplayer offering wouldn't have matched Call Of Duty in 2011
2 mins
Christmas 2025
Edge UK
Post Script
The art of not fighting
3 mins
Christmas 2025
Edge UK
Absolum
In its branching structure and buffet of combat techniques, it can stand toe to toe with any champion
4 mins
Christmas 2025
Edge UK
Ball X Pit
Fire and petrol. Coke and Mentos. Beans and toast. Of all the potent combinations to emerge throughout recorded history, Kenny Sun's Ball X Pit offers one of the most devious concoctions yet: Vampire Survivors and Breakout.
2 mins
Christmas 2025
Edge UK
COLLECTED WORKS JERK GUSTAFSSON
From making Quake maps to reviving Wolfenstein, with a master of firstperson videogame design
14 mins
Christmas 2025
Edge UK
Dreams Of Another
The man in pyjamas may be holding an automatic rifle, but as we keep the trigger squeezed, rattling out an infinite supply of bullets, Dreams Of Another feels as therapeutic as PowerWash Simulator.
2 mins
Christmas 2025
Edge UK
Battlefield 6
There's always a way to throw yourself back into the fray or to grab a breather and assess your options
6 mins
Christmas 2025
Edge UK
Ninja Gaiden 4
Ninja Gaiden 4 revels in the transgression of refusing to stop where you'd normally expect
4 mins
Christmas 2025
Edge UK
BACK TO LIFE
Herobeat Studios hopes for redemption in the face of environmental collapse
1 min
Christmas 2025
Edge UK
RETRY.EXE
Inside the long and gruelling journey of Lunar Software's sinister sci-fi horror
14 mins
Christmas 2025
Translate
Change font size

