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Metropolis Magazine

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October 2018

For more than half a century, creatives have attempted to breakthe grip of the master sense, cracking open the experientialworld in the process.

- Alice Bucknell

Please Touch

What comes to mind when you encounter the term “sensory design”? Chances are it is an image: a rain room, a funky eating utensil, a conspicuously textured chair. But the way things actually feel, smell, even taste, is much harder to capture. This difficulty points to how deeply ingrained the tyranny of vision is. Might the other senses be the keys to unlocking broader empirical truths? Does the ocular-centric bias of art, architecture, and design actually preclude a deeper collective experience?

Such questions are at the heart of the current Cooper Hewitt exhibition The Senses: Design Beyond Vision, curated by Ellen Lupton and Andrea Lipps. “People go to museums because they want an authentic experience with real things, but their only experience is visual; how is that authentic?” Lupton asks. With some 78 projects, the show takes on the idea that sensory design, or consciously designing for the full spectrum of sensory experience, can better connect us to the material world and help us find our proper place in it.

While sensory design has entered popular discourse only in the past decade, the ideas behind it first emerged in the 1950s, in the work of radical art collectives Zero in Europe and Gutai in Japan. Recognizing the limited capacity of sight alone to affect their audiences, these artists directed their work at all the senses. The result was a profound form of critique that confronted the consumerist postwar paradigm shift head-on.

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